RimWorld

RimWorld

Nedostatek hodnocení
Rhynia's Misc Tweak
   
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Mod, 1.6
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200.781 KB
17. srp. v 20.14
11. říj. v 2.43
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Rhynia's Misc Tweak

V 1 kolekci od uživatele R!
Rhynia Workshop
9 položek
Popis
Self-use patches made during my run. Everything configurable and load as late as possible.

Patch List

For minimal patching, any changed settings require a game restart to take effect.
All options are disabled by default; enable what you need.
This mod checks loaded mods before applying patches, but does not check DLC content. If you enable a DLC-related option without the DLC loaded, patch errors will occur.



Patch (Vanilla)
  • Rescued pawns do not join — Prevent rescued pawns from auto-joining; you're rescued but the colony doesn't need you
  • Improve psychoid fertility sensitivity — Increase psychoid plants' fertility sensitivity to 90%
  • Remove indoor and outdoor need — Remove the indoor/outdoor need bars
  • No sleep disturbed — Prevent the mood debuff from disturbed sleep
  • No skill decay — Prevent skills from decaying over time
  • No surgery fail — Surgeries always succeed
  • No turret ammo consume — Player turrets do not consume ammo
  • No floor wealth — All floors contribute 0 to colony wealth
  • Hide cryptosleep pawn — Do not show cryptosleep pawns on the top bar
  • No nutrient paste deterioration — Prevent nutrient paste from deteriorating over time
  • No plant resting / No sun lamp resting — Prevent plants from night resting and disable sun lamp scheduling
  • Non-player door hold open — Non-player factions' doors have Hold Open enabled by default
  • No immediate rot on pawn death by some hediff — Prevent corpses from instantly rotting when killed by specific hediffs (Toxic Buildup, Scaria)

Patch (Ideology)
  • Fast ideology relic quest — Shorten the interval between relic clue quests by 6x

Patch (Biotech)
  • Mechanoids that can smith also do art — Allow smith-capable mechs to perform Art jobs
  • Faster mechanoid forming — Make mech gestator work much faster, also reduces cycle amount to 1
  • Hauling mechanoids carry more — Raise hauling mechs' carry capacity to 800
  • Mechanoid work settings — Apply to all mechs able to do certain jobs
    • Sliders: Work speed and Skill level, customizable
  • Vat learning powerful — Your kid can still be a genius after a childhood in a growth vat
  • No spawn custom xenotype — Stop the game from spawning factionless pawns using your custom xenotypes
  • Wastepack fast process — 5x faster wastepack atomizer; also speeds Vanilla Recycle Expanded facilities if installed

Patch (Anomaly)
  • Fast cooldown anomaly — Reduce Void Provocation cooldown to 2 hours

Patch (Odyssey)
  • Gravship go north if not determined — If direction can't be inferred from thrusters, force northward movement (helps with symmetrical designs and non-vanilla controls)
  • Small grav anchor (3x3) — Shrink the grav anchor footprint
  • Grav engine no path cost - Remove path cost for grav engine

Patch (Facial Animation)
  • Extend pawn update — If "Enable Facial Animation for All Pawns" is ON and "Enable Facial Animation for Non-Colonists" is OFF, still update prisoners' and slaves' faces (slightly cheaper than fully enabling)

Patch (Vanilla Expanded)
  • Powerful ecosystem — Boost VFEF Artificial Ecosystem growth speed to 800%
  • Self-function AC controller — VTE AC controller no longer requires a compressor

Patch (Misc)
  • Mechs that haul or doctor can also capture — Allow hauling/doctor mechs to capture enemies (Capture Them)
  • Mechanoids that can haul also do urgent hauling — Allow hauling mechs to perform urgent hauling
  • Mechanoids all use Auto Blink — Allow mechs to blink via Auto Blink; player faction only; extremely OP
  • ExGT Bio Mechanoid enhancement — Add work types for ExGT Bio Mechanoids, with More Mechanitor Mechs 2.0, more work types also available

Addons
  • Screaming incident — Scream when incidents come
Počet komentářů: 2
DuckGoosebear PrairieDogLover 8. zář. v 21.43 
Lol
RedWidow 18. srp. v 3.05 
Too lazy to download