Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Not enough ratings
Adaptive Heat Exchanger
   
Award
Favorite
Favorited
Unfavorite
Tags: Mods
File Size
Posted
Updated
3.802 MB
17 Aug @ 4:54am
6 Sep @ 9:09am
3 Change Notes ( view )

Subscribe to download
Adaptive Heat Exchanger

Description
What is this?
Gives you an adaptive 4-way heat exchanger and an extended range version.

The adaptive version costs slightly more than the vanilla stub piece but works slightly worse. This is because it can utilise in-pipe placements. It has a range of 5 (same as vanilla stub) but can not be placed within 2 tiles of other Adaptive Exchangers (it can still be placed next to vanilla stubs!)

The extended range version costs HyperCoils to make but works slightly better. This is because it can utilise in-pipe placements, but as it gathers heat from more sources it need to be more efficient to continue processing heat at roughly the same rate!. It has a range of 8 but can not be placed within 4 tiles of other Adaptive Exchangers (it can still be placed next to vanilla stubs!)

All career and build and battle unlocked when normal heat exchangers are.
The mod does not alter the vanilla stub exchanger in any way.

~~ Confirmed working post MELTDOWN update 0.30 ~~
Would be a bit hard for a part introduced for function in Meltdown to not be Meltdown compliant!

Credits
Many thanks to MrCloista for the mod suggestion

~ Enjoy !! and please buy me a Cuppa Tea[buymeacoffee.com].
7 Comments
RustyDios  [author] 1 Sep @ 11:16pm 
Cool Ideas. I did play around with a larger 2x2 heat exchanger but didn't really find it had any better use than 4 adaptive ones
... although that was before I put the restrictions on proximity in ...
IronOnyx 1 Sep @ 10:41pm 
I have a suggestion to improve things a little, why not add an additional 2 heat exchangers that cost more in terms of materials but can absorb more heat (increased from 900MJ/s to 1,500MJ/s), 1 for each size. Would be nice. If not, you could at least increase the amount of heat that the larger one absorbs as 900 for a much larger area does not seem all that good even though the efficiency is increased.
RustyDios  [author] 23 Aug @ 3:28pm 
What do you think is missing?
I just downloaded and checked the package seems all correct
Galaxyfurryfluff 23 Aug @ 3:26pm 
its missing some of the items from the mod
Wingstorm 18 Aug @ 11:29pm 
These would be great to place around shields to stop them overheating vs heat weapons
Geryco179 {FR} 18 Aug @ 11:05am 
Ty now i can rethink the design of all my ship. AGAIN XD
Chronos 17 Aug @ 3:47pm 
Nice!