Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3353266656&searchtext=walkers
he could spawn in any map, would be rather silent (use this sound: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=685963837&searchtext=walker+zombies+sound ) have more health, punches do more damage but punches slowly
I think would be better if it replaces just the wandering witch and worked more like a miniboss that move really fast or something like that.
Im really excited to when the mechanics of screamer,ratman and meatwall are completed tho.
I think meatwall should just puke hordes and hordes of common infected instead of throwing zombies in front of it(if you are using the concept meatwall skill),It would give a diference between him and the tank and even give a way of being a threat the same or higher than the tank(at this moment it is just slower and easier tank)