Garry's Mod

Garry's Mod

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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Scenic
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117.252 MB
14 aug @ 10:53
25 aug @ 12:29
4 ändringsnotiser ( visa )

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Beskrivning
This map is an art project inspired by MC Escher's 1953 lithoograph of the same name.

Teleporters are used to connect various orientations of the main scene together, often going back through a hallway you just entered through will bring you out somewhere else.

Don't be afraid to fall out of the map, the courtyard is there to catch you.

To add some game play to this exploration map I've scattered seven magic hats around the map for you to collect (USE).
A train horn will sound when you have collected all seven. How fast can you find them?

Known Issues:
* Parts of the map can sometimes be seen outside where you would not expect them.
* Pidgins fail to find a path and drop dead of frustration.

If you experience any of the following issues please report them in the comments with screenshots:
Stuck in a dead-end
Missing Textures
Missing Models
15 kommentarer
עוגת בשר 20 timmar sedan 
i wish you could make a bigass backrooms style map with this
Prof_Oatmeal 13 sep @ 8:31 
Stewie: OH NO! Did that hit Crazy Stairs?
Mr. Enderman 22 25 aug @ 19:23 
theres zs backrooms
Mr. Enderman 22 25 aug @ 19:23 
props, zombie spawn, sigil spots [if you want], yeah thats sort of bout it
ChromeAngel  [skapare] 25 aug @ 12:33 
@Mr Emderman 22 . I don't think the aesthetic fits for a zombie scenario...

What would this map need for zombie survival?
Mr. Enderman 22 23 aug @ 15:55 
zombie survival version?
Time_pug 23 aug @ 2:36 
Looks just like the maps nipper makes, neato!
Spaceman Spiff 22 aug @ 16:22 
there is a way to do it seemlessly without mods. maybe look at this. i'm no mod expert, but this map seemed to be able to do it.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2299917539
ChromeAngel  [skapare] 19 aug @ 6:20 
@Matsilagi I did try making the hallway teleports seamless, but due to the way it connects back to itself in multiple places I often found myself emerging at the wrong angle, which spoilt the effect.

I've not given up on the concept, yet. It just needs more planning.
Matsilagi 17 aug @ 15:35 
Really liked this map, however, if you could integrate Seamless Portals somehow, it would better sell the illusion of seamlessly going between areas.