安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題









1 - I did try adding a water death zone as the area to the dam has been used as a shortcut through the map for speedrunners but in putting a death zone i have had issues with it not teleporting you back to the track and getting stuck
2 - as for the mini map, currently i am trying to think of options to have it work without duplicating the san andreas chunk as it would be a hefty filesize.
3 - The level Geo has many trick spots that you have to get creative with, ive got my speed up to 200 in reserves from tricking around the track. but more jumps will be added and arrows.
Here are some pointers to make it better for TK2:
- adding water (death zone maybe?)
- adding more of those arrows that show the way properly
- working minimap
- adding some little jumps on the track, TK2 lives off those, airtime is a must
- try having the soundtrack be in a working loop (I could try making it but idk if I have the time)