Project Zomboid

Project Zomboid

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[B42]Wood Splitting[V0.2]
   
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[B42]Wood Splitting[V0.2]

Opis
Wood Splitting

(Have you ever wondered why you can only saw logs... but not split them?)

This mod adds immersive, swing-based log splitting to Project Zomboid Build 42.
It uses your actual weapon swings (direction, angle, and distance) to determine whether you connect with an upright log.
No fake progress bars—just you, your axe, and physics.



How It Works
  • Drop a log on the ground.
  • Right-click the log and choose Stand Log Upright (you must be adjacent).
  • Face the log and swing an axe (or another chop-capable tool) toward it, aiming at the floor.
  • The mod checks your swing arc, distance, facing, moodles, movement, skills, and sharpness to decide hit or miss.
  • Successful hits reduce the log’s “yield HP.” Once enough damage is dealt, the log drops items such as Firewood, Plank (rare), or other raw materials. Very dry logs can shatter for big drops.

Misses are normal — if you whiff, that’s the system working. Your tool still wears down slightly and you’ll feel the fatigue.



Features
  • Right-click to stand logs upright for proper targeting.
  • Swing detection based on real weapon arcs (direction/angle/range).
  • Tool wear and head sharpness tracking with fractional accumulation.
  • Moodles (fatigue, endurance, panic) and Strength/Fitness levels influence hit chance and damage.
  • Movement affects accuracy and force.
  • Yield-based system — logs contain multiple “units” of material, each requiring several swings.
  • Varied drops: Firewood (common), Plank (very rare), Twigs, Splinters, Tree Branch, Broken Branch, Large Branch.
  • Rare dry-log shatter for large Firewood drops and possible Plank.
  • Build 42.



FAQ / "It didn’t split!"
  • I swung and nothing happened. Ensure the log is upright, you’re adjacent, and your swing is facing the log within range. Aim at the floor for best results.
  • It still seems inconsistent. Fatigue, panic, low Strength/Fitness, or moving while swinging will reduce accuracy. A dull axe head hurts performance — rest and sharpen.
  • No plank dropped but I heard a hit. Each log has multiple yield units and HP per unit; you may need multiple clean hits for a drop.



To-Do / Possible New Features
  • Sandbox options (tune yield, tool wear, hit chance, drop chances).
  • See update notes for further info(As of V0.2).
  • Additional polish/animations.



Known Limitations
  • Build 42 only (single-player).
  • Requires axe/hatchet/chop-capable tools.
  • You must be close and roughly facing the log; misses are part of the mechanic.



Credits
  • The Indie Stone — For creating the game.
  • Me — Idea and base framework.
  • AI Assistant — Design, debugging, optimization.
  • Community — Feedback and feature suggestions.


Workshop ID: 3547470914
Mod ID: WoodSplitter