Darkest Dungeon®

Darkest Dungeon®

30 ratings
Cerebral's Modded Adjustments: Slayer
   
Award
Favorite
Favorited
Unfavorite
Class Mods: Class Tweaks
File Size
Posted
Updated
12.193 MB
11 Aug @ 9:23pm
27 Oct @ 7:42pm
3 Change Notes ( view )

Subscribe to download
Cerebral's Modded Adjustments: Slayer

Description
In this minor adjustments mod, I've added a few balance changes to Slayer. Anything not mentioned is the exact same as the current version (at time of upload).

Base Stats
+4 Base SPD (6 Upgrading into 8)

All Skills
No Longer Buff BFG

Run And Gun
XOOO O-OXX
-20% DMG Mod at all levels
No Longer Guaranteed on all Lv. 0 Slayers


Reeling Reload
OOXX OOOO
Pull 2 (100%-140% base)
Buff Self: +20% Ranged DMG


Tether's Grasp
Replaced Spike Sabot
XOOO XOOO, Ranged
Ignore Stealth
Pull 3 / -10 Dodge (Scales to -20 Dodge, 110%-150% base)
Destealth

Tag And Bag
OOOO OOOO
Debuff Target: -20% DMG (Scales to -30%), -2 SPD (Scales to -4), Mark Target (110%-150% base)
Mark Target vs Marked (5 rds)
Vs Marked / On Mark: Buff Self: +20% DMG (Scales to +30%), +2 SPD (Scales to +4 SPD)

Biting Blade
Guaranteed on all Lv. 0 Slayers

Rip And Tear
95-115 Acc, 6%-10% Crit
+100% Crit vs HP Below 33%
Self: Heal 4 HP (Scales to 8), Heal 2 Stress (Scales to 6)

Bound For Glory
120-140 Acc, +25% DMG Mod, 5%-9% Crit
2 Uses Per Battle on All Levels
Debuff Self: -33% BFG DMG / -5% BFG Crit (2 Battles)
Changed SFX to Mammoth Cyst's Bulging Gaze


Trinkets
All Trinkets Limited to 1

Sin-Eater's Leer
+10 Acc
+2% Crit

Hardened Bone Spike
Common
+30% Move Chance
+20% Debuff Chance

Earthcracker Shells
+30% DMG in Pos. 1
+15% DMG in Pos. 2
Run And Gun: Push 2 (130% base)

Field Dressing
Uncommon
+33% Healing Received
On Monster Kill: Other Heroes: Heal 3

Razorbone Eviscerator
+40% Armor Piercing Melee Skills
+30% Debuff Chance
On Melee Hit: Bleed 3/3 (140% base)

Mark Of The Slayer
+10% Crit
+25% Stress Relief Received

Bloodthirsty Periapt
On Attack Hit: Buff Self: +25% BFG DMG / +5% BFG Crit (2 Battles)
On BFG Use: Clear BFG Buffs
On Monster Kill: Buff Self: +10% DMG (2 Battles)
On Monster Kill: Self: +3 Stress

Parasitic Gauntlet
Rip And Tear: +5 DMG
Rip And Tear: +4 Healing Dealt
On Monster Kill: Buff Self: +20% Prot (2 Battles)

Crimson Court Set Bonus
+40% Bleed/Blight Res
+20% Deathblow Res
+10 Acc

Decaying Husk Talisman
On Monster Kill: Clear BFG Debuffs
On Monster Kill: Refresh Limited Use Skills
On BFG Use: Self: -6 HP

Face Of Death
+20% Stress Relief Done Per 10 Stress
On Monster Kill: Other Heroes: -3 Stress

Tulip, Whole and Unharmed
1% Chance to drop after battle with Slayer in party
-80% Stress
+30% Trap Disarm Chance
+15% Scouting Chance


Camping Skills

The Beast Sleeps
All Companions: -10 Stress (Formerly -5)

Incorruptible Resolve
Time Cost: 2 (Formerly 3)

Thumbnail by Mint
New Reeling Reload Icon / Fixed ADoT Placement by Zebruh
Audio Bank Fix by Sherin
6 Comments
Blimberry Juicy 16 Aug @ 4:04pm 
Is this an independent class mod or should I load it above S-Purp's mod?
Einarulf 13 Aug @ 7:11am 
Cool, thanks
AFon 12 Aug @ 11:55am 
This seems like a more sensible overhaul compared to the other one, I'm gonna give it a try.
Cerebralcloud92  [author] 12 Aug @ 8:34am 
I implemented the Sound fix for Slayer, yes.
Einarulf 12 Aug @ 8:30am 
Did you implement the sound fix on top of the changes too? If not, do you know if it is compatible with this mod?
шизопостинг 12 Aug @ 5:54am 
finally Slayer can move normally on all positions instead of locking himself from using of Run&Gun in first position