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I really dislike having limited time to do tasks in horror games usually, as it prevents me from soaking in the atmosphere and appreciating the scares, or taking my time to look for clues on the lore.
So with the way the game reminded you of "a ship is waiting" or "someone is knocking at the door", it stressed and annoyed me thinking I might miss something if I looked around, so I had just stopped playing in the meantime.
Now I can take my time playing it and appreciating it, it's a wonderful game :D
Love that you can go relax on the wooden deck bellow.
I guess I wish the mini-game was slightly more complex?
But it's great overall, thank you again
The knock on the door is a plot, everything is scripted. Until you answer the guests, the radio will remain silent.
There is no time to answer the radio, so you can take your time
If I don't answer a frequency fast enough, will it disappear?
Can I miss Radio calls, can I miss someone knocking on the door?