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Сообщить о проблеме с переводом
The mission runs a lot better with the off map plasma grenadiers removed.
From 10 minutes on I was perpetually out of dropships. 4 isn't enough to support 100+ supply and 500+ material.
I kept pretty much all allies and civilians alive... Which probably caused a lot of lag. At some point parts of the city should be airlifted out. Call it rearming or something cause we get a TON of reinforcements later.
iirc, this map was made before material was really a thing. Now that it is, we can build 200ish turrets... That's kinda too many. If you had 2 engineer squads building turrets for the entire game, they would never run out of war support. O.o Not necessarily a bad thing.
It's a super old bug that really should have been fixed ages ago.
You could probably fix a good chunk of the lag just by removing the neutral plasma grenadiers. Maybe combining a few squads would also work.