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@infinitum17 - The bonus score between islands are indeed the main source of score boosting, but only the "loop bonus" significantly boost it making it worth to focus on. The other ones are important too but I wouldn't work on my island keeping them in mind as a priority.
I'm unaware of any official discord but there's a reddit subforum which is kinda active and people give advice there, share tips, etc...
The last thing about the pyre might be a bug I recommend asking in the steam forums or the subreddit.
In any case, I only played one highscore run and few challenges so I'm not 100% sure of this, that's why I didn't want to include the biomes on the guide as I could give wrong advice.
As for the starting buildings, I think only terrace, plateau and temple are worth picking over a special trait like stellar or ley line or any other bonus that can help early game.
Also, random question, I just had a run where I placed a precioused pyred near the end, and it wasn't collected any points from blossomed trees. Actually I wasn't sure if it was just maxing out on things it could collect from, couldn't get the score higher than 207 no matter where I moved it. Have you run into this issue?
I just miss a biomes section. Been playing a while and still pretty clueless regarding different biomes score potential and which ones to go for. I just pick whichever have the yellow colored texts in the description. Also avoiding lava cause the initial wisp doesn't seem to compensate for poorer "park cluster" (maybe only early game if you still havent verdures, sauna, terrace).
Also unsure of what buildings to go for in island selection screen, besides picking temple as soon as possible.