Mecharashi

Mecharashi

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S-RANK PILOTS TIER LIST [6 MONTHS]
By VALIANT
A simple guide of all the S-Rank pilots tier list for the first 6 months.
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MECHARASHI PILOTS TIER LIST – S RANK (part 1)
Welcome to the Mecharashi tier list! This guide ranks the top-performing units based on PvE, PvP, and overall versatility. Rankings are updated for the first 6 months banner up to EVA events. Because the game was released more than a year and half ago in China. So the list is a pretty solid list since it's been proven and debated a lot. There might be some small variation but generally it won't be much different. The standing of this tier list stays pretty much the same even after a year after release since the power level with these pilots stays relatively the same. This list provides you a glimpse of what the meta is in 6 months time.

IMPORTANT: Like all tier list, this is just a reference, play the game the way you want to play and pulls any characters that appeal to you. Fun is the most important thing to enjoy the game!

Tier Definition
T0 - Meta-defining, must-pull units
T1 - Strong picks with great utility
T2 - Situational or niche roles
T3 - Outclassed or underpowered
Trash - Useless





S-RANK PILOTS

Note: Pilots in T1 or T2 shares similar power in their respective rank, so the ordering in the list are not that important.




*disclaimer: Abilities translation will be incorrect since I don't have access to the official English translation. I will include a ? mark if I am not sure about the ability name.
Asuka (Fighter) - T0


Strength:
  • Two high damage abilities that aims body
  • Strong AoE that can takes out multiple enemies
  • Extremely large battlefield coverage
  • Unique Synchronization mechanics

Core Abilities:
  • Leap Attack?
  • Javelin Throw?

Best ST:
  • Dawnbreaker-02

Bionic Superconductor
5 / y2-16

Summary: Asuka dominates the battlefield with her high damage to one shot mechs, and her leap attack allows her springboard around the battlefield quickly making Asuka a truly terrifying presence. When her syncronization reaches 100%, she can dish out tons of damage with carefully placed javelin throw to destroy multiple mechs including bosses. It is recommended to save all your pulls for her to get her to max ascension and max our her Dawnbreaker-02 as well. Strong in both PVE and PVP.




Elieen (Tactician) - T0


Strength:
  • Terrain AoE effects that deals flat % damage
  • Multiple Debuff application
  • Inferno is a 5x5 AoE

Core Abilities:
  • Inferno?
  • Easy to Apply?

Best ST:
  • Malthus

Bionic Superconductor
5 / y2-16

Summary: Elieen's unique terrain ability that leaves fire ground effect for 2 turns and deals flat % damage is insane for many scenarios. With Maxed out Malthus "Breaker Mod" trait (-1 movement on hit 3+ targets), Elieen can kite the battlefield and wears down enemies consistently before they can even get close is invaluable. A lot of the times her missile damage can also helps to reduce enemies HP so fighters/snipers like Hong or Sylvia can execute on the chest. Also certain boss fights requires flat % damage to quickly wears down boss's massive HP pool. She is strong in both PVE and PVP.
A must pull. PSA: If you only plan to get Malthus to Gold 3 quality, then you will need to purchase 4 "Breaker mod" modules from the Border FTZ shop now. It is available in the first cycle. So you can max our the "Breaker Mod" trait.




Frida (Raider) - T0


Strength:
  • Massive burst damage in a turn
  • Titan Killer

Core Abilities:
  • Load Raid
  • Shooting Can
  • Charge Up

Best ST:
  • Twilight Fang
  • Glasya
  • Dawnbreaker-02

Bionic Superconductor
5 / y1-16

Summary: Frida is available as one of the four new player free S-Rank pilot choice. Her ability "Load Raid" defines her, which allows her to attack as many times as her AP allows it. When you maxed her out with maximum AP. It is possible to attack 5 times a turn. Which is insane on a boss or Titan. This ability makes her almost required in most of the game mode that benefits from shorter turns such as "Frontier Trial", "Clearance Ops". She is also the best pilot to take on Titan class mechs due to the nature of how Titan ST will fully recover it's parts after 1 turn. And there are many important stages that features Titan. So this seals her as T0 Raider until the introduction of Matilda in 2.1.

She will be a solid investment that's great in both PVE and PVP.




Melissa (Mechanics) - T0


Strength:
  • Two game wide heals
  • Passive heals

Core Abilities:
  • Repair Synergy
  • Full-Line Maintenance

Best ST:
  • Aglow
  • Blazer
  • Aurora

Bionic Superconductor
3~4 / y2-10.13

Summary: Melissa, best overall healer in the game. Her unique trait is being able to heal regardless of range. This makes her the best AoE healer in the game that out heals every other healer available. For this reason alone, she makes her spot in the T0 among other greats. She is great in both PVE and PVP.




Lorna (Mechanics) - T0


Strength:
  • Gives ally one extra turn
  • Gives ally another re-attack
  • provide extra AP for teammates

Core Abilities:
  • Tactical Reset?

Best ST:
  • Aglow
  • Blazer
  • Aurora

Bionic Superconductor
3~4

Summary: Lorna. The only pilot in the game that gives an extra turn to another pilot. This unlocks all kinds of crazy combo to deals massive damage in both PVE or PVP. Some of the later "Clearance Ops" can be done in just 1 turn can be credited to her. The best part about her is that you can have that sweet "Tactical Reset" with just 1 copy of her as she needs no ascension to function effectively. Though it is nice that her improved trait allows her to have +1 range to her healing ability.

She is great in PVE in certain fight and CRAZY in PVP.




Kelly (Sniper) - T1


Strength:
  • Multiple attacks per turn
  • Safe high damage output strong against bosses

Core Abilities:
  • Sudden Rain?
  • Special Ammunition

Best ST:
  • Rex

Bionic Superconductor
5 / y2-16

Summary: Kelly is like a fully upgraded Dana on steroid. He signature ability "Sudden Rain?" is an improved version of Dana's "2-Round Burst" that allows another action after cast. So Kelly can continue to attack as long as she has the AP for it. With the her signature weapon released later patch, she can enter aim mode with her "Sudden Rain?" after she used her ability "Special Ammunition" makes her a crazy sniper that deals ton of damage for just 2 ap. But in order for her to reach her potential she needs high ascension, full bionic superconductor and rainbow quality REX. Which is a huge investment.

She is great in both PVE and PVP.

MECHARASHI PILOTS TIER LIST – S RANK (part 2)


Marcus (Raider) - T1


Strength:
  • Consistent 2 attacks per turn (up to 3)
  • Extremely Mobile with "Chaser" and signature weapon
  • Can aim body with "Load - Sabot Slug"

Core Abilities:
  • Chaser
  • Load - Sabot Slug

Best ST:
  • Twilight Fang
  • Dopplesoldner
  • Dawnbreaker-02

Bionic Superconductor
5 / y2-16

Summary: My favourite pilot. I love Marcus as I feel he is the most versatile pilot in the game. In most of my game, his performance surpasses Frida most of the time because of his consistent 2 attacks per turn. With the right neuron drive setup, he can deals tons of damage while being mobile (standard Raider class pilots needs to be stationary to attack twice per turn). On top of that, "Load - Sabot Slug" allows Marcus to snipe off ST parts that has the lowest HP. This gives him amazing tactical choices on how to approach his target. Before the release of his signature weapon. Marcus also can equip different weapons without hinder his performance such as flamethrower, machine gun (although he's still best with shotgun because load-sabot slug requires it). All in all he is an amazing pilot and in my heart he is a true T0 pilot (though not everyone agrees with me).

Marcus is great in both PVE and PVP. In a lot of the PVP matches, he can quickly snipe off important objectives with his high mobility.



Rosa (Raider) - T1


Strength:
  • Dual-Wielding MG
  • One Mech Army can heal herself

Core Abilities:
  • One Mech Army

Best ST:
  • XR

Bionic Superconductor
3-5 / y1-16

Summary: A solid Raider pilot that can dish out huge damage with dual-wielding MG. With her improved trait, she can carry the best MG with both hands and a rail gun on her back. She was suppose to be the powerhouse with MG and rail gun, however due to poor design choices of her neuron drive. Her rail gun build underperforms compared to her duel-wielding build, which is a shame. But with her duel-Wielding build she can holds a lane on her own. A solid T1.

One thing you need to know about Raider class is that they are the best class against Titan/Aircraft or bosses. In later chapter or game mode "Signature Weapon Fight?". It is always certain you will encounter DPS rush style fight against Titan/Boss (pretty much every last fight in the signature weapon stages is this kinda fight). So strong Raider class will always be field in this game mode. This means Frida, Marcus, Rosa and Williams will always find a place in the first year of Mecharashi. This without doubt gives Rosa a solid spot in T1 because of their reliable damage output and consistency.

Rosa and Marcus are my favourite pilot that's been with me since the very beginning. I just love their design and story. It's so awesome to have XR carry rail gun on display in the front page of your garage.



William (Raider) - T1


Strength:
  • Long attack range
  • Link attack specialist

Core Abilities:
  • Rack
  • Nonstop Gunfire
  • Unleash

Best ST:
  • Kong

Bionic Superconductor
5 / y1-16

Summary: One of the 4 vanilla S-Rank Raider. He specialize in link attack and long range fire support. This gives him the advantage on enemies not able to retaliate in a lot of the cases, very effectively against bosses. His nonstop gunfire abiliity allows him to be the link attack specialist which is very useful on fighting against Titans when you need to push that extra dps. When he is field with three other Raider class you can imagine how fast boss or titan drops their HP. A very solid T1 pick. However the downside to his kit is "Rack" makes him immobile which is terrible in most of the game mode where you have to constantly moves around the battlefield for objectives. This is why Frida and Marcus in my opinion are ranked abit higher than him due to their mobility.



Hong (Fighter) - T1


Strength:
  • Two aims body abilities (kinda of)
  • Can be built as avoidance tank

Core Abilities:
  • Uppercut
  • Double Bolt

Best ST:
  • Glasya

Bionic Superconductor
5 / y1-16

Summary: Hong is a fighter class pilot that excel at executing standard enemies with two body aiming abilities. With pilots that handles the execute job it means you will need to be fully invested in her to reach her maximum efficiency and potential. That is with full ascension, superconductor, and rainbow quality Glasya. Otherwise you will have issue for not able to one shot enemies to trigger her re-attack to attack multiple times a turn, this reduce her effectiveness massively preventing her to springboard the battlefield and only leaves 1 attack per turn. So Hong is kinda like an all or nothing pilot that you have to be committed to her regarding your resources. But once you have her maxed out and have "Super Mary" buffing her. She can deals up to 40k damage with one Double Bolt to an enemy body which is crazy even after a year of her release. Her weakness is that she is often limited by her AP as uppercut and double bolt cost 3 and 4 ap to activate. Not to mention you can only uppercut twice in a turn. Solid T1 character.



Sylvie (Sniper) - T1


Strength:
  • Free Aiming Mode
  • Super wide battlefield coverage
  • Excellent at destroy parts

Core Abilities:
  • Bloom
  • Snap Judgement

Best ST:
  • Dreadtalon
  • Twilight Fang

Bionic Superconductor
3 / y2 - 10

Summary: Sylvie is the best new player friendly pilots in the game in the first year. If you pulls her you will feel very comfortable and smooth sailing in early to mid game. Her damages allows her to one shot enemy bodies or limbs with just two AP. Once executed an enemy, she can springboard into another target making her 5 movement + 4 attack range a menace on the battlefield. Like all other executing pilot. It's either all or nothing investment. Even with full investment and signature weapon, her damage falls off dramatically in late game that she can no longer keep up with enemy body HP scaling and she won't be able to maintain her re-attack. Another downside to her is her lackluster neuron drive. She suffers from terrible y2 branch design that offers pretty much no meaning bonus to her damage output (don't give her 5 superconductors). But all in all, she is still a great pilot in the first year roster. A solid T1.

MECHARASHI PILOTS TIER LIST – S RANK (part 3)


Shinji (Raider) - T1


Strength:
  • Unique armor-piercing abiilty
  • Consistent 3 attacks per turn
  • Syncronization mechanics

Core Abilities:
  • Piercing Shot?

Best ST:
  • Dawnbreaker-01

Bionic Superconductor
4-5 / y2-16

Summary: The EVA event pilots that the game gives out for free (if you saves 500 pulls you can get him full ascension for free). Shinji's toolkit offers two play styles : HMG or Sniper Rifle. His sniper rifle build is the most popular build as it is very effective in certain boss fight (A raider with sniper rifle). His unique trait that if he has 3 buffs on him at the beginning of the turn, he can recieve one extra attack and combined with usual Raider neuron drive stationary before fire can receive another extra attack that gives him a total of 3 attacks per turn if all conditions are met. In certain boss fight mechanics, boss will have super high armor that requires mechanics to reduce its armor. Shinji's unique ability "Piercing Shot?" will ignore all armor on the target which kinda by pass the boss mechanics and still damages him. This gives Shinji a unique spot in these kinda of boss fight. A solid T1 not to mention he comes for free.



Naomi (Tactician) - T1


Strength:
  • Strong long range single target damage

Core Abilities:
  • Salvo
  • Root Control

Best ST:
  • Arcus

Bionic Superconductor
3 / y2-16

Summary: Free login event pilot. Naomi is a great tactician with rockets attack. With ability "Cheat Code" and ammo backpack setup you will be firing rockets all day without the need to worry about ammo. She has really strong single target damage that can reliably damages all body parts at once in a distance with no retaliation with "Root Control", this guarantees her a spot in certain long range boss fight that you need to field either sniper or tactician. There will be another rocket tactician pilot banner called "Arthur" which is kinda an improved version of her but she still remains very competitive with her damage in boss fight. A solid T1.



Gumusiay (Fighter) - T1


Strength:
  • Debuff Aura
  • Can Stun and Immobilize
  • One body aiming ability

Core Abilities:
  • Moonscourge
  • Disengage Edge

Best ST:
  • Hercules
  • Ranger

Bionic Superconductor
3~5 / y2-10,16

Summary: I picked her as my free newbie pilot against all of the advice given to me when i started LOL. I just can't resist her look and design (so pretty). There are many guides that rank her as T2 but I will explain why she deserves a T1 spot with my experience with her (I have her 3 ascension/ 5 conductor/ rainbow Hercules). She is a niche pilot that her toolkit can support her team though her unique Aoe aura. Her most valuable ability "Moonscourge" can one shot standard enemy ST that deals massive damage but also immobilize anyone 2 tiles around her for one turn after you successfuly destroyed an enemy. This skill alone secures her the spot of T1 as a niche pilot. I cannot tell you how many boss fights becomes trivialized with this ability that you can lock down boss position and makes them stationary the whole fight is OP. Not to mention she can soft lockdown another unit with her Disengaged Edge which provides massive tactical advantage to your team. However her weakness is her heavyweight ST class that lack of movement sometimes lag her behind the rest of the team. But once she is in the front line, she is a force to be feared. She is also pretty good in Arena for soft locking and enemy completely. Overall all even though she's a niche pilot but I think she deserves a spot in the T1 compared to the rest of the T2 rosters.

She is best to have her 3 ascension for her improved trait to have the maximum aura range.



Seven (Mechanics) - T1


Strength:
  • Pochy!!!!!!

Core Abilities:
  • Full Power
  • Pochy Station
  • Pocky Full Auto

Best ST:
  • Aurura
  • Aglow
  • Blazer

Bionic Superconductor
3 /

Summary: Free login event healer pilot for everyone to get started. Her unique Pochy mechanics and her good healing gives her a T1 spot in the roster. If you don't have Melissa she is definitely capable of protecting your team with heals and repairs. Pochy is a very versatile unit that can provide you with another aoe heal in the late game. But at the same time, he can also be very tactical about his placement that his threat level will always be the highest in the map next to objectives. So sometimes he can even tank a few shot before being taken offline on purpose to take the heat off your dps dealer. However, Seven's downside is that Melissa not only has game wide heal but also out heals Seven in term of healing throughput. This gives Seven an awkward spot that she will get replaced in most of the game mode once you have Melissa. But Seven still shines in certain stationary boss fight where you can afford to setup your Pochy station and provides ongoing healing for the rest of the team.


MECHARASHI PILOTS TIER LIST – S RANK (part 4)


Rei (Guardian) - T2


Strength:
  • Melee attack guard
  • Swap Position
  • Shield Damage
  • Syncronization mechanics

Core Abilities:
  • Guard
  • Swap?
  • Sacrificial Determination?

Best ST:
  • Dawnbreaker-00

Bionic Superconductor
3-5 / y2-16

Summary: The first T2 pilot in the roster is Rei. The only reason she is here is because she's a guardian class even though she's the best tank in the game. I'd give her T1.5 if I can for her amazing tanking ability. But she suffers tank syndrome in Mecharashi as tank is often not rewarded in the general design of the game (most game mode encourages you to field as many dps as possible in order to reach shortest turn for better reward or achievement). Her uniqueness comes from all the ability that no other tank can do such as guard works on melee attack, can swap position with teammate, teleport guard when teammate is fatally wounded, and lastly a huge single target damage explosive shield attack that damages both enemy and herself. Even though PVE has little use for tanks, however she is the most annoying pilot in the arena. Because of the event, a lot of the players maxed her out and put her in AI arena just to piss or screw people off. When field next to a vital target. You locked out Raiders, Snipers and Fighters to deal any meaningful damage to them. Not to mention she takes impossible amount of damage to take her down as she is immune to flat % damage (Dawnbreaker00) and she can regenerate her shield back. On top of that she can even one shot your lightweight class ST pilot with her "Sacrificial Determmination?" abiilty. Truly a scary tank to fight against in the arena.

She is "the" best tank in PVP. But because of tank syndrome she does not have enough fieldtime in most of the game mode. Sad.



Shawnee (Sniper) - T2


Strength:
  • Rail gun that aims body
  • Rail gun that can attack diagonally

Core Abilities:
  • Accurate Sanction

Best ST:
  • Pascal
  • Malthus

Bionic Superconductor
5 / y2-16

Summary: Arguably the worst pick in the free newbie starter pilot (Frida, Gumusiay, Melissa), I like Shawnee a lot for her design and rail gun power. But she is a pilot that suffers a lot of the design inconsistency similar to Rosa (but Rosa makes it up for being a Raider class). Her toolkit gives her two play styles that kinda fall short on both. Her ST wolverine has terrible traits that makes it not worthwhile. Her neuron drive is really bland and even her signature weapon did not fix most of her problem. However all that's been said, once her damage ramps up enough during the period of "Clearance Ops" 11/12. She can single-handly dominate the battlefield with her multiple "Accurate Sanction" per turn. Living the dream of what she is suppose to be! Then all that is quickly replaced by T0 character Asuka that can do pretty much everything but better. I really wish the developers can figure out a way to make her viable as she is a really interesting. Btw the best ST for her right now is a free nvidia event ST called "Pascal". Which you can upgrade to Rainbow quality all for free. That's probably the only redeeming mercy developer has for her. Damn you......



Camilla (Fighter) - T2


Strength:
  • To the Death!
  • Taunt

Core Abilities:
  • To the Death?
  • Taunt?

Best ST:
  • Dragon Bird

Bionic Superconductor
3

Summary: Camilla is a niche fighter that has two unique ability: "To the death?" a 4 AP ability that sets a death duel between Camilla and her target that attack each other 4 times each. This ability is very useful in certain boss fight that requires player to aim at body as much as possible to end the fight early. If you combo with Alyson who can increase the weight of certain part being hit. Then Camilla can often hit 5-6 times onto boss body that significantly makes the fight easier. Another ability is "Taunt", which also trivial certain boss fight as boss is forced to attack only Camilla. I can't remember how many times I have to find Camilla in the guild and rent it out for a particular boss fight just so I can finish the achievement (I don't own her) but I can tell you it was A LOT. Other than boss fight, there is no reason why you want to field Camilla to other game mode as Hong or Asuka are all better fighter at normal circumstances. However, if left unchecked, she can instant KO any light/medium ST in the Arena when she close in on you in PVP. Watch out.




Erisa (Raider) - T2


Strength:
  • Flat % damage output
  • Fire Terrain effect

Core Abilities:
  • Concentrated Burn?

Best ST:
  • Tanathos

Bionic Superconductor
3 / y1 - 10,13,16

Summary: Erisa is a Raider class dual-wielding two flamethrowers. Her mech design motif is awesome because of her heavyweight class status and dual-wielding. However, her majority damage comes from her fire terrain effect that deals % damage. This kinda restricted her usefulness to certain immobile boss fight that rewards players with ground effects. But at the same time, many bosses, including Titan sometimes are immune to flat % damage or ground effect. This makes her a rare niche raider class as every other raider does not have this problem. Also there are 2 other pilots that can also creates fire effect on the ground: Elieen and Lucia, renders Erisa even less desired. That's why she is in T2.



Tiphys (Guardian) - T2


Strength:
  • Can create terrain effect that immune other terrain effect
  • Counter to Tactician pilots

Core Abilities:
  • Unpassable?

Best ST:
  • Euclase

Bionic Superconductor
3 / y2 - 10,13

Summary: Tiphys is a niche tank that is designed to specifically counter Tactician such as Elieen. On top of being an underpowered guardian class, he is also a niche pilot that focuses on dealing against Tactician. I think this is pretty obvious why he is in the T2 roster. Although he's unique ability to immune ground effect is invaluable in certain boss fight. But in all of my game I've yet to come across any boss fight that you can't beat without Tiphys. There are a endless game mode released the same time as Tiphys called "Deep Simulation", which will require Tiphys in order to reach stages to negate some of the negative effects from the enemies.


MECHARASHI PILOTS TIER LIST – S RANK (part 5)


Natalia (Sniper) - T2


Strength:
  • True long range sniper
  • AP recover mechanic
  • Burst damage
  • Syncronization mechanics

Core Abilities:
  • Absolutely Territory
  • The End

Best ST:
  • Blue Bird
  • Dawnbreaker-01

Bionic Superconductor
3-5 / y2-16

Summary: Natalia, the most debatable pilot in the game. Where her power level should be in the tier list has been debated since day 1. People seems to have vastly different experience with her because the nature of her toolkit. She is all about Crit Damage. In order for her to perform over the threshold, you need to invest heavily on her and max her out so she can have the best crit rate/damage possible. Combine with her neuron drive and ST modules. With the proper setup and buffs, She can dish out massive damage with "The End" to a body when the stars aligned. Instant KO a boss from a far. This seems a lot of work compared to newer more flexible character such as Asuka or Kelly who can do similar thing. I think this is why people does not rate her high on most of the tier list. She is definitely low floor but also high ceiling character. In my experiences with her, I did not fully maxed her out so I can only say she is doing her job well when she is needed (mostly in boss fight stages that requires a team of snipers). But I have to say, I love her character design and look, she's probably the best looking female in the game right now. Take it for a grain of salt.



Fia (Tactician) - T2


Strength:
  • Flamethrower/Rail Gun combo
  • Can hit target with impossible angle

Core Abilities:
  • Lightning Fire Symphony?

Best ST:
  • Mithrill
  • Pascal

Bionic Superconductor
2 / y2-10

Summary: Another rail gun pilot that suffers design flaw and fails to find a niche (what the hell is wrong with designers doing rail guns?). There is really not much to say about Fia as she does not have anything remarkable to say. Her damage is average, her rail gun does not aim so you'd rather have Shawnee do this job. Her flamethrower does damage like Erisa. The only saving grace for her is her signature weapon that's released 1.5 year later which gives her the ability to reliably immobilize targets. I don't find any scenario in which you will need her to get an achievement or boss fight. So she is really niche and requires a toolkit fix in my opinion.



Dean (Fighter) - T2


Strength:
  • Chainsaw

Core Abilities:

    Best ST:
    • Ranger

    Bionic Superconductor


    Summary: I do not own Dean, and to be honest all of the review says he is just a T2 character with no remarkable trait. I like his design and Ranger ST is one of the best looking mech in the game. But that's about it. In all of my time in Mecharashi, I have never fought a boss that requires you to field Dean over Camilla or Hong. Even A-Rank Fenrir pilot featured in one of the boss stage. And he is also one of the saddest pilot out there because everyone is saving pulls for Asuka as she is the next banner. All in all I think there are many reason why he was not featured in most people's roster, because Asuka exist.



    Yevgeny (Guardian) - T3


    Strength:
    • Quick Draw

    Core Abilities:
    • Sudden Shot

    Best ST:
    • Dawnbreaker-00
    • Enclaus
    • Diaz

    Bionic Superconductor
    ???

    Summary: Yevgeny, nickname Master Yeh. A S-Rank tank. That's about it. He's special trait is Quick Draw that allow his Light Rifle to retaliate attack twice, once before once after. To be honest, the damage is laughable and mostly ignored because tank does not scale with much damage to start with. So I don't understand the design philosophy behind the a S-Rank tank that brings nothing to the table compared to others. Ana A-Rank tank can just tank as good as Yevgeny, true story.



    Catherine (Fighter) - T3


    Strength:
    • Undying with enough AP

    Core Abilities:
    • Unending

    Best ST:
    • Hela

    Bionic Superconductor
    0

    Summary: Catherine, free S-Rank fighter that is given to everyone who plays the game. I love her character design/personalities and ST Hela (very unique compared to other mechs). Unfortunately she is designed to be a fighter that take hits and retaliate during enemy turn. It looks great on paper but completely fails on delivery. She doesn't leech enough of HP to recover lost health. Her retaliate does not deal enough damage and most importantly, she does not have any ability that aims body. However, her unique passive "Unending" saves her from being totally useless. There are certain end game boss fights where the boss will only attack once per turn. So there are a way to cheese this kind of boss fight for putting Catherine close to the boss as a tank while wearing nothing to intentionally let boss attack her to trigger her passive. This completely trivialize the fight and reserves her a spot for being an extremely niche tank (LOL). It's pretty funny.



    Diracca (Guardian) - Trash


    Strength:

    Core Abilities:

    Best ST:

    Bionic Superconductor
    0

    Summary: Wait we have this S-Rank Pilot?




    This is the first 6 month tier list and I hope you enjoy and can help you decide which banner to pull (or don't). If you have any thought please leave in the comment to keep the discussion going :)





    11 Comments
    Margraven 6 Oct @ 10:40am 
    Kelly in my opinion is T0 rank, I don't know other sniper bettler than her.
    Sam Aconitum 26 Sep @ 5:19am 
    ty for the info!
    i grabbed frida in the first 10 rolls for beginners and i rolled for melissa and Rosa Diaz(and her ST). will now save for kelly
    GoodMan 19 Sep @ 12:56pm 
    Thanks!
    VALIANT  [author] 19 Sep @ 11:28am 
    @shadow
    Kelly is not available until later, she is another limited sniper pilot. If you wanna know her availability time check my other guide.

    the first number in the bionic superconductor simply means suggested number of bionic superconductor that you should invest on that character, the numbers after y1 or y2 simply means the important node that you should focus or at least invest up to it.
    GoodMan 8 Sep @ 1:56am 
    And another question about Kelly. Is it still available or not? I haven't seen her on any of the hiring lists.
    GoodMan 8 Sep @ 1:54am 
    Thanks for the clarification on the pilots.
    I am interested in decoding the Bionic superconductor section. What do all the numbers and letters mean? Let's say that alpha and beta symbols are clear, but what about the rest?
    VALIANT  [author] 14 Aug @ 7:14am 
    @shadow
    Asuka is from the Evagelion Collab event that will come after 6 months after the game releases. So you can start saving pulls from now or plan your pulls.

    @Salvo1
    Haha, I have 1 copy of Diracca and 1 set of her ST. I like her design too, but it's a shame that the game design puts tank in such a terrible spot that most of the tanks are not that necessary. But I agree you just do you and invest in your favourite pilot, I am sure she won't fail you!
    Salvo1 14 Aug @ 3:06am 
    I love muscular tomboys that are dark skinned and voluptuous, so Diracca's #1 for me. If she ever gets a solo or duo focused banner, I'm just going to go for it. I pay attention to the meta, but I always go for who I like rather than what's the strongest.
    BoxHunter 14 Aug @ 12:47am 
    how to get asuka from evangelion ?
    VALIANT  [author] 10 Aug @ 9:22am 
    Arnold is just an A-Rank pilot :P