Darkest Dungeon®

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Home for Lost Monsters Patch - Remove Enemy Silence Immunity
   
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1 Aug @ 9:50pm
11 Oct @ 2:09am
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Home for Lost Monsters Patch - Remove Enemy Silence Immunity

Description
What is This Patch For?
Some modded heroes have skills which apply a Silence debuff that disables enemy stress skills. Due to modding limitations, this can softlock some combats with modded enemies, requiring the use of the -forcetown launch parameter to salvage the estate.

Home for Lost Monsters was updated to make all its enemies immune to Silence even though no Silence-related softlocks have been reported for its enemies. This unofficial patch removes the Silence immunity.

Load above Home for Lost Monsters. Home for Lost Monsters is required.
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2 Aug @ 9:10am
Bug Reports
steammemedream
3 Comments
Fire Guardian 2 Aug @ 9:18am 
the fix you deployed worked.

and no need to apologize. this is the natural path when making mods.
or so I assume with my close to zero skill in this sort of thing
steammemedream  [author] 2 Aug @ 8:10am 
@Fire Guardian

My apologies. I've tried to fix. Please unsub and resub and let me know if there are any other problems.
Fire Guardian 2 Aug @ 6:16am 
there seem to be a few problems with this mod
and the error goes away if I disable this mod
(placed it above fosters and above the two here be monster/foster combadability mod incase that was the issue. both gave the error)


the very first error states Json parse errors found in your mods steam content workshop folder


not 100% sure if this is a user error or on the your side. but its probably worth reporting
if not i apologize

and I do have screenshots of 3 errors so I can provide those if you want them