Cry of Fear

Cry of Fear

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How to speedrun the statues
By x86 ASM Senior
The fastest way to complete the statue segment in Cry of Fear using console commands.
   
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Using the movestatue command, we can move the statues from anywhere on the map. Its syntax is as follows:
movestatue <Direction> <Statue>
The Direction argument can have four values:
  • 0 - Up (North)
  • 1 - Right (East)
  • 2 - Down (South)
  • 3 - Left (West)
The Statue argument also has four values:
  • 1 - Eagle
  • 2 - Horse
  • 3 - Leon
  • 4 - Owl
Based on this, you can use the following mini-script to instantly place all the statues in their correct positions.
movestatue 1 1; movestatue 0 1; movestatue 0 2; movestatue 3 2; movestatue 3 3; movestatue 3 3; movestatue 2 4
Note that the statues must be in their original positions; otherwise, the script will not function properly.
Video demonstration
A more detailed explanation of how this works.
Sorry for the overly long introduction - I was just messing around back then.

"Crazy Eagle"
The following script will make the eagle statue rapidly change its position when the i key is pressed. Simply execute each console command one by one, or use any other method - for example, place all of them into a separate script.
fps_max 111 alias w10 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait" alias crazy_eagle "movestatue 1 1; w10; movestatue 0 1; w10; movestatue 2 1; w10; movestatue 1 1; w10; movestatue 3 1; w10; movestatue 2 1; w10; movestatue 0 1; w10; movestatue 3 1" bind i crazy_eagle