RimWorld

RimWorld

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Gravship Keeps Pollution
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23 jul @ 11:53
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Gravship Keeps Pollution

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Did you want to be stinky, but the game just kept you clean no matter how hard you tried? This patch makes the gravship keep its pollution when travelling to a new map. You will also leave stinky ship prints wherever you take off from, which your neighbours won't appreciate. Landing on pre-existing pollution will still delete it, as per vanilla behaviour. Thought it'd be odd if you would pick up pollution by simply landing on it.

As a bonus, it lets you build the Toxifier Generator on gravship substructure.

Stay stinky.
18 kommentarer
Reestock 13 okt @ 19:59 
@Dagroth
nah the rimworld devs decided that we can't have clean anymore.
Leatherneck 5 okt @ 2:47 
☢️THIS WORKSHOP UPLOAD WAS APPROVED BY TRUE WASTER PATRIOTS☢️
Dagroth 1 okt @ 2:22 
"Landing on pre-existing pollution will still delete it, as per vanilla behaviour." - I landed the ship in a heavily polluted zone, and the polluted parts (under the ship) stayed that way.
Did something break in the mod?
CAdaverOusPRophet 28 aug @ 18:51 
o7 added in newest patch to Odyssey
Victor 1 aug @ 8:15 
Can you add the dependencies on Odyssey and Biotech to the About.xml?
Xyvern 30 jul @ 6:08 
working after i moved the gravship, weird
Xyvern 30 jul @ 5:30 
any reason why pumps dont make any actual waste when cleaning gravship tiles
purple™ 29 jul @ 7:46 
@Ecr xenotypes that are tox-centered
Ecr 29 jul @ 5:44 
cool,but why should i do that:steammocking:
Guineatown20806 27 jul @ 5:33 
Stinky Gravship