Kenshi
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Shek Kingdom Expanded + Reactive World Patch
   
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22 jul @ 17:28
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Shek Kingdom Expanded + Reactive World Patch

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Hello! First time posting a patch. Since reactive world doesn't seen to alter the layout or the names of shek settlements (atleast in the Stenn Desert and Spider Plains), I've just dealt with those overrides in RW that do the same than those already in SKE (but require world states of a greater scale, such as fighting the HN).

They are not deleted by this patch, just unused as overrides. Please put this patch under both SKE and RW.
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29 sep @ 16:52
Possible incompatibility?
PepperCat