Left 4 Dead 2

Left 4 Dead 2

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M1911 10 Skin RNG
   
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Game Content: Textures
Weapons: Pistol
Tiedostokoko
Julkaistu
42.886 MB
22.7. klo 2.02
1 muutos ( näytä )

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M1911 10 Skin RNG

1 kokoelmassa, tekijä multo
skins and ar en jee
26 luomusta
Kuvaus
"Beautiful Classics firing Lord's Caliber 45 ACP.
Show the zombies with your new shiny 1911s And blow their heads afterwards."

I have been wanting to make this for a long time so here it is

Does not include an Viewmodel so it should be Compatible with any L4D1 M1911s Addons out there
L4D1 Animations? L4D2 Anims? KF2 Anims? Whatever your taste, Your freedom.

Heres some examples
L4D2 TLS Anims
KF2 Anims
Thirdperson Anims

NOTEs - It is not compatible with the OTO M1911s Since those are different model and textures,
Make sure the addon is above the M1911 Addon so the skins should be priority

SKINS INCLUDED-
-Redwood
-Carbon Steel
-Clean Silver
-Blacksteel
-Ivory Black
-Elegant
-Nickel Ivory
-Two Tone
-Battle Scarred
-Aged



Utilizes Ellie's RNG Script
Compatible with any L4D1 Pistol Reanimations (As it should be)
RNG Works in Dedicated servers or multiplayer

Credits-
Tripwire Interactive - For the textures of Elegant skin
27 kommenttia
toldja 22.8. klo 22.14 
nevermind i was just unlucky
toldja 22.8. klo 13.08 
anyways i used the l4d2 tls pistol and this mod but strangely it was just normal pistol instead of the skins, do i have to use the required addon (the l4d1 animations pistol) so it could work? or was i just really unlucky
toldja 22.8. klo 13.05 
goddamn a guy below me has the same pfp
Book Simon 17.8. klo 13.53 
Nope, as the rng skin mod edits parts of the original mod, so it’s gonna conflict
ChimpanYeet 17.8. klo 12.18 
Very great mod. But when I used the requirement addon, it always shows as conflicted once loaded in the game menu. But when playing it works fine. It just bothers me when addons "work" but yet it still shows as conflicted. Is there anyway to make the two addons NOT conflicted?
Book Simon 29.7. klo 8.50 
Wonder if the items are gonna be done
BOT Tux 29.7. klo 7.10 
Now that you've done all weapons (I think) can you make a versions of the skin collections that don't change every map change. I still want the RNG element but I don't want weapons I'm holding to mysteriously change everytime a map loads
BOT Tux 29.7. klo 6.31 
Somehow end up with the fugly Clean Silver 90% of the time
Also marked as incompatible with TLS Animations with vanilla sound effects
igames 28.7. klo 12.14 
separated versions coming soon... i've been burnt out recently
Platanazo 28.7. klo 9.19 
Wuaaaa