The Necromancer's Tale

The Necromancer's Tale

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Opening Narration guide
By Death the Wrathsin
a guide for chapter 1 of The Necromancer's tale. a guide to ever choice and branching path and how to make the most of your character creation that you might miss by skipping to point allocation.
   
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Chapter 1 choices and effects guide
an exhaustive guide to A Necromancer's Tale stat effects during the prologue
There are a few choices I mark as “No Result” this means it has no impact on stats. However it may possibly affect narrative aspects in ways I have not experienced yet.

Stat Abbreviation Legend

STR – Strength

AGI – Agility

CON – Constitution

ACU – Acuity

KNO – Knowledge

INV – Investigate

ANA – Analyse

IMP – Impress

CONV – Convince

Note: I use CON (Constitution) and CONV (Convince) to avoid confusion.

Each section will be broken down into it's own spoiler block. so the year of your birth 1711 will have all choice effects on 1 solid block.

Choice 1 – 1711: Birth

Choose your gender: (No Result)

Blood Moon: CON +1, KNO +1, ANA +1

Storm: STR +1, INV +1, CONV +1

Comet: AGI +1, ACU +1, IMP +1



Choice 2: Early Encounter

Kind girl: IMP +1

Cousin: CONV +1

Heavy woman: ANA +1


Choice 3 – 1718: First Confrontations

Lucas

Stick: CON +1

Outsmart: KNO +1

Talk him down: IMP +1

Sofia

Stick: AGI +1

Be careful: CONV +1

"Gul hunt me": ACU +1

Willard

Stick: STR +1, Military Trust +5

Spot a guard: INV +1, Military Trust -15

Stand tall: ANA +1, Military Trust -10


Choice 4 – 1721: First Observation

Her appearance: INV +1

Her mannerisms: ANA +1

Her presence: ACU +1


Choice 5 – 1721: Emotional Response

I am angry: STR +1, AGI +1, CON +1

I hurt: ANA +1, IMP +1, CONV +1

I don’t understand: ACU +1, KNO +1, INV +1


Choice 6 – 1722: Adaptation
The year was hard: STR +1

Thankful for library: KNO +2, IMP -1

Took to new life: IMP -1, INV +2

Directed your energy: AGI +1, CON +1, IMP -1

Killed time: CON +1

Befriended unsavory children: ANA +1, CONV +1, ACU -1



Choice 7 – 1725: Career Path

Continue education: Educated Trust +10, ACU +1, KNO +1

Join the military: Military Trust +10, CON +1

Professor saw something in you: Gentry Trust +10


Choice 8 – 1725: Reflection

Attempts to access library: CONV -1

Wow your old friends: CONV -1

Still find your father inscrutable: ANA -1

Choice 9 – 1727: Branch Outcomes
If Military:
Starting crowns- 10

Crush pockets of the Shroud: INV +1

Sub-choice: (Both options have No Result)

Cushy job in Queen’s court: IMP +1

Sub-choice: (Both options have No Result)

Assigned to Navy:

The battle fuels me: STR +1

I find this time difficult: CON +1


If Teacher: Starting crowns- 4

University in Italy: KNO +1

Sub-choices:

His Excellency: Gentry Trust +10

This is outrageous!: Gentry Trust -10, Educated Trust +20

Archaeological dig: INV +1

Sub-choices:

I don’t care: +10 crowns

I cannot believe: INV +1

Laboratory work: ACU +1

Sub-choices: (Comet sightings have No Result)


If Courtly Intrigue: Starting crowns- 25


Ottoman Courts: (No Result)

Sub-choices:

Choose coffee: IMP +1

Choose water: CONV +1

Thrown to the wolves: (No Result)

Sub-choices:

This is an outrage: ANA +1

Someone must be here: ACU +1

Stationed with Charles VI: (No Result)

Sub-choices:

Assure him: CONV +1

Say your nation is recovering: ACU +1

Pass message to Queen: IMP +1


Choice 10 – 1731: Your Injury

Broken arm: STR -1

Stomach wound: CON -1

Damaged leg: AGI -1


Choice 11 – 1733: Where Were You?

At work: +6 gold, AGI +1

Resting at home: CON +2

On a date: IMP +2

Final Choice: Why You Returned
To see my mother: IMP +1

To bury a man: ACU +1

To reclaim my life: ANA +1



Final Note

There appears to be a cap on how many points carry over. For example, I maxed out IMP, but after relocating my stats, I only had 20 points instead of 21. Be cautious when over-investing past your build’s natural limits
2 Comments
Dionysus 3 Aug @ 12:12am 
Crazy how many extra stat points you get just for being an academic. I guess the military trait is pretty good, but still, stats are stats.
^O^ 1 Aug @ 10:12am 
There is mistake -"Took to new life" gives IMP +2, INV -1