The Necromancer's Tale

The Necromancer's Tale

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The Necromancer's Tale Prologue Choice Guide
By BARE
A reference for what stats are gained for each choice during the prologue in The Necromancer's Tale.
   
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INTRO
Hello!

A few things to note, your stats will appear in the top left corner and you can see the amounts change with each choice that has a stat effect.







Your career and money will appear in the middle of the left side of the screen, these are not noted in the book like the stat changes are.







Lastly, you can skip all this and use the quick set to distribute your stat points to your liking.
With quick set, you start with 2 points in all stats and have 3 remaining to distribute for a total of 21 stat points.The Military Career with 10 Money is the default but you can change this based on which color group has more points.
Red = Military and 10 money
Green = Academic and 4 money
Blue = Diplomat and 25 money.


*The preset stat points in quick set are not hard locked and you can change them if you want*
*It is possible to get a total of 22 24 points during character creation if you don't use quick set.*
1711
Choose male or female.
Currently, leaving either name blank will result in the default name of Mandel.
1. +1 TO ALL STATS
2. +1 TO ALL STATS





Choose the event that happened during your birth.
1. +1 CONSITUTION, +1 KNOWLEDGE, +1 ANALYSE
2. +1 STRENGTH, +1 INVESTIGATE, +1 CONVINCE
3. +1 AGILITY, +1 ACUITY, +1 IMPRESS



Choose your caretaker.
1. +1 IMPRESS
2. +1 CONVINCE
3. +1 ANALYSE


1718
Choose who threw the stone.
Will lead to a secondary choice.
1. (SEE COUSIN LUCUS CHOICES)
2. (SEE SOFIA CHOICES)
3. (SEE WILLARD CHOICES)





COUSIN LUCUS
Choose how you handled the situation
1. +1 CONSTITUTION
2. +1 KNOWLEDGE
3. +1 IMPRESS





SOFIA
Choose how you handled the situation
1. +1 AGILITY
2. +1 CONVINCE
3. +1 ACUITY





WILLARD
Choose how you handled the situation
1. +1 STRENGTH, [TRUST MILITARY +5]
2. +1 INVESTIGATE, [TRUST MILITARY -15]
3. +1 ANALYSE, [TRUST MILITARY -10]
1721
Choose what tips you off to there being something wrong with your mother.
1. +1 INVESTIGATE
2. +1 ANALYSE
3. +1 ACUITY





Choose how you felt being taken away.
1. +1 STRENGTH, +1 CONSTITUTION, +1 AGILITY
2. +1 ANALYSE, +1 IMPRESS, +1 CONVINCE
3. +1 ACUITY, +1 KNOWLEDGE, +1 INVESTIGATE
1722
Choose what you did during your first year of schooling.
1. +1 STRENGTH
2. +2 KNOWLEDGE, IMPRESS -1
3. +2 IMPRESS, INVESTIGATE -1
4. +1 AGILITY, +1 CONSTITUTION, IMPRESS -1
5. +1 CONVINCE
6. +1 ANALYSE, +1 CONVINCE, IMPRESS -1
1725
Choose what you did after finishing your schooling.
Your choice here will result in secondary and tertiary choices later during the year 1729.
1. [TRUST EDUCATED +10], +1 ACUITY, +1 KNOWLEDGE, CAREER: ACADEMIC, MONEY +4
2. [TRUST MILITARY +10], +1 CONSTITUTION, CAREER: MILITARY, MONEY +10
3. [TRUST GENTRY +10], CAREER: DIPLOMAT, MONEY +25

Choose what you did when you visted you family
1. CONVINCE -1
2. CONVINCE -1
3. ANALYSE -1
1729: ACADEMIC
Choose your first post in your career.
Will have an additional choice based on which post you pick.
1. +1 KNOWLEDGE (SEE UNIVERSITY CHOICES)
2. +1 INVESTIGATE (SEE ARCHEOLOGICAL DIG CHOICES)
3. +1 ACUITY (SEE LABORATORY CHOICES)



UNIVERSITY
Choose to keep university teachings in line with the bible or not.
1. [TRUST GENTRY +10]
2. [TRUST GENTRY-10], [TRUST EDUCATED +20]





ARCHEOLOGICAL DIG
Choose weather you maximize profits or help as little as possible.
1. MONEY +10
2. +1 INVESTIGATE





LABORATORY
Choose what else you saw with the first comet.
1. (NO STAT EFFECT)
2. (NO STAT EFFECT)
1729: MILITARY
Choose your first post in your career.
Will have have an additional choice based on which post you pick.
1. +1 INVESTIGATE (SEE SHROUD CHOICES)
2. +1 IMPRESS (SEE CUSHY JOB CHOICES)
3. (NO STAT EFFECT) (SEE NAVY CHOICES)




SHROUD
Choose how you felt rooting out previous collaborators.
1. (NO STAT EFFECT)
2. (NO STAT EFFECT)






CUSHY JOB
Choose how you feel about your new cushy position.
1. (NO STAT EFFECT)
2. (NO STAT EFFECT)






-NAVY
Choose how you felt about the clashes with corsairs.
1. +1 STRENGTH
2. +1 CONSTITUTION
1729: DIPLOMAT
Choose your first post in your career.
Will have an additional choice based on which post you pick.
1. (NO STAT EFFECT) (SEE OTTOMAN CHOICES)
2. (NO STAT EFFECT) (SEE VENICE CHOICES)
3. (NO STAT EFFECT) (SEE CHARLES VI CHOICES)




OTTOMAN
Choose your beverage.
1. +1 IMPRESS
2. +1 CONVINCE






VENICE
Choose how you feel about this post.
1. +1 ANALYSE
2. +1 ACUITY






CHARLES VI
Choose what you say to the Emperor.
1. +1 CONVINCE
2. +1 ACUITY
3. +1 IMPRESS
1731
Choose what terrible event happend to you.
1. STRENGTH -1
2. CONSTITUTION -1
3. AGILITY -1
1733
Choose where you were at when you learned about your father.
1. +1 ACUITY, MONEY +6
2. +2 CONSTITUTION
3. +2 IMPRESS





Choose what changed in you for the worse.
1. (NO STAT EFFECT)
2. (NO STAT EFFECT)
3. (NO STAT EFFECT)






Choose why your going home.
1. +1 IMPRESS
2. +1 ACUITY
3. +1 ANALYSE
FINAL NOTE
You can, after going through the character choices, choose to redistribute your points in an entirely different way, rename your character and change between male and female.

Career and money will not change.

The example below was done with a character that had selected 1 all the way through the prologue.
*You can see they have 22 points to distribute as opposed to the 21 that quick set gives you.*

BEFORE CHANING ALL STATS TO 0









AFTER CHANGING ALL STATS TO 0
UPDATES/CHANGES
7/18/25 - Updated INTRO max amount of points to 24 from 22. Credit to Meowmixnix in the comments for this info. Thank you!
3 Comments
Emperor Scrub 20 Jul @ 4:14pm 
thanks this was very helpful
BARE  [author] 18 Jul @ 6:29pm 
Updated. Thank you Meowmixnix!
meowmixnix 18 Jul @ 5:14pm 
By going the academic route and choosing to go on the dig without looting you can get up to 24 points however end up with only 4 gold.