Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[Arknights]: La Pluma and GrayThroat
   
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123.597 MB
17.7. klo 6.34
22.7. klo 18.59
3 muutosilmoitusta ( näytä )

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[Arknights]: La Pluma and GrayThroat

1 kokoelmassa, tekijä 糸七
糸七的明日方舟mod
17 luomusta
Kuvaus

I've made yet another Arknights mod for Civilization VI. If you like it, please give it a thumbs up, I beg you nya~

If you find any bugs or have improvement suggestions, feel free to leave comments nya~



Civilization: Plume

Leader: Rafaela Silva

Civ Ability: Warming Up
Gain +1 Movement and +3 Combat Strength per enemy killed (max 12 stacks). Cities gain +10% Production after completing production projects (max 12 stacks).
Leader Ability: Resilient Feather
Unique Governor "Lappland". Cities at full Loyalty gain +3 Amenities, +3 Science, and +3 Culture. Cities not at full Loyalty gain +10 Loyalty per turn. Enemy cities near your territory spawn Rebels when war is declared.
Unique Building: Weapon Shop
Replaces Armory. +6 Production, +50% Production toward military units, -50% Strategic Resource cost for units. +3 Horses/Iron/Niter per turn. After Industrialization, +2 Coal/Aluminum/Oil per turn, +20 Strategic Resource stockpile, and +1 Great General point per turn.
Unique Unit: Bolívar Rebel
Replaces Swordsman. Can convert adjacent Barbarians/Rebels to your side, or turn enemies into Rebels. Upgrades to Infantry. Gains +5 Combat Strength after first Barracks/Barracks building. In Apocalypse Mode, automatically sieges adjacent enemy cities.
Unique Governor: Lappland
Base: Cities accumulate Production when not building units, which is instantly applied to unit production. Left-1: Trained units start with 3 stacks of Civ ability. Right-1: Accumulated Production also grants equal Science/Culture. Mid-2: +40% Production in domestic cities within 9 tiles; -30% in foreign cities. Left-3: Permanently +12 Gold per turn in this city. Right-3: Permanently +4 Production per turn in this city.




Civilization: GreyThroat

Leader: GreyThroat

Civ Ability: Tailwind
Units gain +1 Movement and ranged units +1 Range when starting on non-hill tiles. Woods/Rainforest tiles grant +1 Science/Culture to adjacent tiles. Cities instantly gain 50% Production progress if current project isn't cheaper than last completed one (refreshes after completion).
Leader Ability: Different Paths
Units can consume Strategic Resources to permanently boost Movement/Combat Strength. Ranged units can spend Gold to restore Movement/attacks. Non-founded cities gain +10 Loyalty, +10 Gold, and +5 Production per turn.
Unique Unit: Task Force
Combat Strength equals your highest-trained melee unit (price increases per training). Killing enemies grants Great Scientist/General/Engineer points equal to enemy's Strength. Grants stacking Combat Strength bonus to units within 6 tiles (equal to tile distance).
Unique Improvement: Roost
Unlocked at Archery. Must be built on Woods/Rainforest. +1 Food/+1 Housing. Adjacent tiles gain +1 Production. +2 Gold if next to river. Each adjacent Wood grants +2 Production; Rainforest grants +1 Food/+1 Culture. After Machinery, +1 Science per adjacent Mountain, +1 Faith per Wood. After Natural History, +2 Culture and equal Tourism.



Assets and references from Arknights Wiki
Special Thanks: Modding group 711403691 for guidance, and tutorials by H-sama & Maple-sama @安庆Anqing for leader diplomacy/encyclopedia text Bug Reports/Suggestions: 2494875403@qq.com Update Plan: More Operator mods coming!
22 kommenttia
罗德岛灰喉 16.9. klo 7.48 
你做的好啊!
AWAW 11.9. klo 18.03 
很喜欢这个mod,但是感觉bgm有点少。能不能多加点bgm?
Killer Bee 17.8. klo 1.01 
永久产出切了总督之后就消失了,感觉不太爽(
像是热牛奶加冰 24.7. klo 7.03 
最喜欢的俩五星出了,太爱作者了
kabillion 24.7. klo 3.51 
please no more anime mods
Tsukimimio 23.7. klo 12.51 
11
糸七  [tekijä] 22.7. klo 19.00 
@nivek222 This was a bug, but it's been fixed. Thanks for reporting it!
nivek222 22.7. klo 16.17 
No idea if it´s intentional or not, but La Pluma's Armory replacement (Aka. the weapon shop) does not seem to allow the construction of military engineers. So unless you take over a city with a pre-built armory it might be impossible to make them (Unless there's another way I just haven't noticed yet).
Could be an oversight, could be intended, but since I didn't see any mention of this in the description I thought I'd point it out.
落叶逐火太刀侠 21.7. klo 2.47 
这就是我们羽毛笔吗,太强大了
Natalia Korda 20.7. klo 20.44 
就喜欢这种没有平衡限制的模组,感谢分享。