RimWorld

RimWorld

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[CF] Odyssey Upscaled 4x
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Mod, 1.6
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577.835 MB
15. čvc. v 20.53
10. srp. v 15.16
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[CF] Odyssey Upscaled 4x

Popis
Upscaled crispy textures WIP

All textures have been upscaled 4x.

This will use just shy of 2gb of memory.
If you don't have that much memory available then use my 2x version

Link:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3535506453
Populární diskuze Zobrazit vše (1)
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14. zář. v 13.37
Hug Log Ram size x4 and optimized X2
Kasa
Počet komentářů: 67
jpinard 2. říj. v 9.29 
What helmet is in that picture? I cant find it in my game.
Crimson  [autor] 1. říj. v 22.58 
I use upscayl and then gimp to touch them up
st.rusik 1. říj. v 15.57 
Hi, cool texture mods, I use them all the time. What do you use to make these upscales? Or do you just redraw everything by hand?
Kasa 14. zář. v 12.54 
Not sure what to say, I ran it on rimpy with just graphics setting+ and this mod and it was 9gp.

I'll post a log in a moment in discussions to see what's up.
Crimson  [autor] 14. zář. v 11.30 
@Kasa that's weird. When I run graphics setting+ it shows 2gb and other have reported 2gb as well
Kasa 14. zář. v 9.31 
Just used Graphics Settings+ and it reports that this mod does not in fact use 2gb memory but in fact used 9gb.

https://i.ibb.co/v6XXd22p/Untitled.png
Crimson  [autor] 10. srp. v 15.17 
Small update: Fixed issue with Ancient Stockpile exit ladder being giant
TheynT 29. čvc. v 9.38 
Just a PSA, this mod is very, very memory hungry.
The mod is actually 2GB, not the ~570MB you might see on the sidebar.
That comes down to ~1,7GB in memory. That is, converted into dds.

DEFINITELY get the 2x version instead.
For reference, on a heavily modded game with over 500 mods, those 1,7GB make up ~24% of my texture memory.
Mac 26. čvc. v 7.42 
You could make the 2x version separate (which would be awesome as almost all other upscale mods do 2x, so these would not stand out), and also, PNG compression will cut down the size by about 75% without affecting image quality in any noticeable way iirc, so combining those, you could have a really small mod that loads quite quickly and does not take up much space.