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oh and Wheee The Fibble it is the same case for you
[Trees in Space] Patch operation Verse.PatchOperationAdd(/Defs/ThingDef[defName='Plant_TreeHarbinger']/plant) failed
file: [Workshop Mod Folder]/Patches/AnimaVacuumPatch.xml
I’m unsure if it’ll cause any issues in the game with the functions of the mod.
[Trees in Space] Patch operation Verse.PatchOperationAdd(/Defs/ThingDef[defName='Plant_TreeHarbinger']/plant) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\3526078800\Patches\AnimaVacuumPatch.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods (bool)
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__10_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__28_0 ()