SCUM
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How To Dry Clothing (detailed)
By Des
How to dry your clothes faster, prevent your tops from getting wet, why it matters and why it mostly works like it should.
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Introduction
I've noticed a lot of people are complaining about clothes not drying properly. There appears to be a lot of confusion about how drying works, and people may think it's bugged. I've noticed a pattern with the community: people complain about an incredibly detailed and realistic mechanic, the developers cave in and remove it, and the game becomes less realistic and deep as a result. This occurred with Camouflage/Awareness, with Driving/Motorcycle skill, and I'm afraid it may happen again with this.

I tested this thoroughly, and found that while there is an occasional bug and unexpected behaviour, drying does seem to work as you would expect it to. The main criticism I have is there is a lack of understanding on this subject due to its complexity, and perhaps it needs to be tuned down a little bit.

Here are my results, and forgive me for spelling out some really obvious things when I need to.
Key Points
  • Drying near a fire increases the rate of drying.
  • Clothes will dry faster during the day than at night, especially in direct sunlight.
  • Regional temperature affects drying - see Scum Temperature Map on scum-map.com for sector specific temperatures.
  • Clothes will dry when placed on the ground near a fire, while worn, and when stored inside of other clothing that is then placed near a fire.
  • Different clothes hold different amounts of water. The amount of water an item currently holds is displayed in the Inventory Tab while wearing it, next to Warmth rating. A Hiking Backpack will hold 2kg, an Armor Tactical Vest will hold 3.2kg, and a Biker Leather Jacket holds none therefore it dries (almost) instantly.
  • Fire source will affect drying speed. Bonfires dry clothing the fastest, while Improvised Fire Place dries less quickly, and Fire Ring dries the slowest. The Bonfire dries about 3x as quickly as the Fire Ring. Portable Gas and Electric Stove will both dry as quickly each other and as quickly as Imp. Fire Place. Torches work, but they're hard to place clothing close to the flame and dry at about the same rate as the Imp. Fire Place.
  • Clothes usually dry much more quickly when placed inside of other clothing (eg. backpack) and then place the backpack in the fire. Worn clothing dries faster in the sun, however.
  • Outer clothing that does not have any layers above it will dry more quickly than the layers below it. Ie. if you're wearing a shirt and jacket, the jacket will dry faster because its on the outside.
  • Clothing does not dry while placed inside storage.
  • Raincoat prevents your tops from getting wet from rain. They will not prevent your tops from absorbing water from other clothing or from your body.
Detailed Points
  • Placement/positioning matters. The closer you are to the flame, the quicker it will dry. Normally, it needs to be directly on the flame. However, it can be tricky to place it close enough to the flame to get maximum heat, and its not always realistic - just one inch can mean the difference between drying and not drying. You can place some clothing inside the bonfire, inside the branches, and its usually more consistent and quicker.
  • Grill Grid may allow you to place clothes closer to the fire with the Fire Place and Fire Ring. It does not increase drying rate.
  • Placing multiple bonfires together will not increase drying rate, but does help with consistency so placement matters less.
  • Placing clothes higher, above the flame, sometimes provided better results with the Improvised Fire Place and Fire Ring. Using basebuilding elements I tried to place clothing directly above the flame on the Bonfire, but it was tricky getting it close enough to provide better results than just placing it on the ashes.
  • Bonfires will dry at a consistent rate as long as the weather is set to 0.7 or below (0.9 or above is rain?), but this possibly depends on the region, TBD.
  • If your body is wet, dry clothing will soak it back up. At least 50g of water. Unaffected by time of day speed or body simulation speed.
  • Moving seems to slightly increase drying rate while in the sun.
  • Clothing will not dry faster in a bonfire during the day compared to during night, nor while in sunlight compared to in the shade. There is a cap to how fast you can dry and it depends on the "best" heat source only.
  • Occasionally, clothing will stop drying when placed near a fire due to a bug, usually happens after a few minutes. Equip it to fix, then place it back on the fire. Equipping a backpack full of clothing will also fix it for all items contained inside.
  • Drying with a Bonfire while inside an enclosed 1x1 modular base dries at the same rate, but will dry a bit slower if its raining, regardless of upgrades.
  • Having wet clothes inside other clothing, like backpacks, doesn't seem to affect the drying rate of the backpack or any of the other clothing stored inside that backpack.

  • Clothes will accumulate water faster (from rain) if they are the outermost layer. Clothes accumulate even faster when they are stored inside other clothing. Similarly, most clothes get wet slower if they are beneath other clothing. Helmets are an exception; they accumulate water slowly when worn, but quickly when stored in other clothing.


    Moisture Diffusion:

  • Clothes will absorb water from other clothing on the same part of the body until they are both at the same wetness %, ie. moisture equilibrium. This of course does not happen between, for example, masks and boots.

  • Moisture diffusion only works for clothing that is worn. Your pants won't absorb water from a wet backpack if the pants are stored inside that backpack.

  • Clothes will absorb moisture much quicker from clothing layers beneath it, rather than above it.

  • There are two Tops that absorb water from other clothing faster than anything else; the Sweater, specifically the red one (Sweater_01), and Pajama Shirt. They're very good for drying armored vests and jackets.

  • Sweat will only be directly absorbed by clothing that is touching your skin.

Here is a very rough spreadsheet I made that I used to track drying speed for some things, I did this early on in my testing and stopped adding to it.






Video Demonstration
I created a video demonstration where I dried a full set of gear in just 13 minutes, using the tricks mentioned here in this guide. Only the hiking backpack was left with 25% wetness.

Video: https://streamable.com/iq4b0m

The associated post, which adds some context: https://gtm.steamproxy.vip/app/513710/discussions/0/603036969475349918/
Why Drying Is Important
Besides being an immersive, realistic mechanic that adds a lot of depth to a survival game, Wetness affects your gear weight significantly, and prevents you from moving as quickly. The Strength attribute affects your maximum gear weight, and STR is difficult to level. Being wet can also lead to conditions, such as Trench Foot. It is unclear (to me) whether it affects wound contamination, which is affected by Dirtiness. When you wash your clothes, which you should do to prevent infections and especially important when getting burns, they get wet. When you're wet you can't carry as much loot. There is a positive side effect; you gain STR faster with more weight.
Closing Thoughts
I think improvements could be made. There should be a dedicated drying rack that can be placed near heat sources and provide consistent drying, and not rely on having to waste time trying to get the positioning just right. Just "Install" it to the fire and place items into it like you would in storage. Clothing will not be scattered around the ground and you won't have to worry about forgetting where it is or despawning.

Body wetness is also an issue. Water on the body will transfer to clothing, and vice versa, causing a wetness loop that may prevent players from drying fast enough especially if they're not doing it properly, which, as this guide illustrates, is not immediately obvious.

I also think drying should be quicker overall. Lets not turn this into a laundry simulator.

I don't think electric driers should exist. The game is already shifting away from the survival atmosphere.

I watched most of the videos for drying on Youtube. They're mostly outdated and aren't very detailed.

I was continually finding more and more variables that affected wetness and drying rate. There's probably a bunch that I missed, and my results may not always be accurate. Feel free to test it yourself and come to different conclusions!
12 Comments
Des  [author] 28 Aug @ 11:35am 
I've briefly reviewed the latest patch and it seems to do what it says on the tin. Drying rate is increased from all sources (fireplace, stoves, evaporation from the sun and moisture diffusion). I'll consider doing more testing to see if they broke anything. It also looks like all fireplaces heat at the same rate now (can't confirm 100%), which is something I expected them to do. While I was in favour of this change, I think is a quick fix. The drying rack that many of us requested is most likely now not necessary. I can imagine we'll never get the ability to wash clothes with a water bucket for example, because instead of taking the opportunity to create more depth, they could just solve the issue by setting the dirtiness accumulation rate to 1% of what it is now. The game may be less realistic but at least people aren't complaining.
Des  [author] 25 Aug @ 6:03am 
@[niCe] sCope | George: Camouflage doesn't currently work as intended and/or has been nerfed to the point of being useless or almost useless. It doesn't provide any effect against NPCs. Whether it has an effect on other players; you'll have to ask someone who knows more about it. Devs have contradicted themselves, with one saying the opposite of the other. The effects of Awareness are limited, it drains out noise in all directions except the direction you're facing, it does NOT amplify noise. It possibly increases the range at which items are highlighted in the vicinity (you can only really see this at night).

@Martinaccurate Agreed
what? 24 Aug @ 7:31am 
@Martinaccurate, luckily they have apparently improved the drying mechanic in the upcoming (August 28) update, shame it took three months and a lot of complains, but it's better than nothing.
Martinaccurate 21 Aug @ 7:05am 
They just bring in a new feature that debuffs players but no solution to get rid of it. That's not good for your game. It's too complicated that people can't find out, solutions are not there and they don't really intend to get a speedy way of solving the problem while the whole playerbase complains. People don't care about the wet clothes, they want options to dry them.

Imagine you would have an infection and the only way to deal with it is antibiotics, but antibiotics aren't in the game. Here, wet clothes, but we don't give you a way to dry clothes and we don't intend to do something about it any time soon either. That's just a big middlefinger to your playerbase. That's what they are doing right now and honestly, that's been happening for a long long time until the moment it's better to remove it or replace it. Now that is frustrating, because they have/had an absolute raw diamond of a game in their hands and it's not being polished at all.
[niCe] sCope | George 18 Aug @ 12:32pm 
HI u say: I've noticed a pattern with the community: people complain about an incredibly detailed and realistic mechanic, the developers cave in and remove it, and the game becomes less realistic and deep as a result. This occurred with Camouflage/Awareness, with Driving/Motorcycle skill, and I'm afraid it may happen again with this.

What do u mean, what is exactly happen to Camouflage7Awareness ?

Thats was the reason i Buy and play the game
Grassy 18 Aug @ 1:45am 
this is a great guide and if its actually true a great source of info
Des  [author] 8 Aug @ 7:06am 
@oynlengeymer Pretty much the only thing about drying and wetness is just that, and yet it was likely an intentional change made after community feedback because people can be stupid sometimes and not realise fire = hot.

@RainmakerLTU Thank you for the kind words. The devs do a bad job of explaining how the game works, I'm guessing because a) that's hard and b) why not let the community do it for you. The Scum Wiki (used to be scum.fandom.com but is now scum.wiki.gg) is severely under-maintained and has all kinds of outdated information. I've barely made a dent with my contributions. And I have noticed the community tend to assume a bug exists when enough people complain about it, but when testing the feature extensively, no such bug can be found. My testing found a high degree of complexity that works 99% correctly, the issue is not that there is a bug but a lack of understanding of how the mechanic works. If people knew how to dry properly I doubt they would be complaining as much.
RainmakerLTU 8 Aug @ 12:22am 
So WHY the hell devs does not make such guides? If properly explained, people would understand and all moaning (drying is bugged or drying sucks) would end right away. Before reading this guide I also thought it is bugged, because before drying at the fire was way quicker. Thanks a lot for your work.
oynlengeymer 7 Aug @ 3:55pm 
you mention "on the ashes" or "backpack IN the fire" I never have tried putting clothes in the actual fire. Strange when talking of realism that this actually is viable. It really seems tho, that strength now is something to put skill into. Or get into a habit of just fast dropping your backpack if a hoard spawns.
Des  [author] 28 Jul @ 4:15am 
I've found some additional things regarding moisture diffusion. While the bonfire is the best method for most clothing, moisture diffusion will be what dries those heavier items more quickly. I've added this to the guide.