Chronicles of the Wolf

Chronicles of the Wolf

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如果遇到闪退/报错 If Encounter Random Crash/Freeze
By 冰霜之孤狼1993
简要归纳闪退/报错可能出现的原因

An attempt to organize possible reasons that cause crash/freeze to happen
   
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中文
如果遇到闪退/报错等问题,可能需要先查看如下变量:

1. 检查你是否已正确安装"Arial Unicode MS","Ysgarth",“Zabdilus Custom”,“Bodoni MT” 这些字体文件
2. 检查你的DX9与DX11运行库是否已正确安装
3. 确保防火墙或者杀软没有把"Modules" 文件夹下的以.mfx做后缀的插件文件吞掉:


ActiveBackdrop.mfx
adshow.mfx
ADSMFPlayer.dll
Box2DBase.mfx
Box2DBouncingBall.mvx
Box2DRopeAndChain.mfx
Box2DStatic.mvx
cctrans.dll
ctrlx.mfx
Joystick2.mfx
KcArray.mfx
kcdirect.mfx
kcfile.mfx
kcini.mfx
kcwctrl.mfx
mmf2d3d8.dll
mmf2d3d9.dll
mmf2d3d11.dll
mmfs2.dll
mp3flt.sft
oggflt.sft
pinball.mvx
Platform.mfx
Playstation.mfx
steam_api.dll
Steamworks.mfx
ultimatefullscreen.mfx
waveflt.sft
XBOXGamepad.mfx
XboxOneExtension.mfx



4. 如果在 steamOS 或者其他非windows OS下运行, 则本游戏在非windows OS下运行的表现效果可能不在制作组他们当初所预期的可控范围内。另外如果在24H2及以后的win版本下运行,有可能会出现严重错误

吐槽: "ultimate fullscreen" 这个全屏插件太旧了,跟现代环境各种兼容问题。。。如果能有办法禁止游戏调用这个插件或者能把它从游戏中彻底摘除那兼容情况就能好多了。。。
ENG
you might want to check the following variables:

- Make sure you have the corresponding font used for the game's text (Both "Arial Unicode MS" (for game's Asian languages), "Ysgarth" (for game's European languages) ), “Zabdilus Custom” and “Bodoni MT” (used for some strings at title screen but they're not actually visible nor used in final game) properly installed.
- Make sure your Direct X 9 and Direct X 11 dependencies are properly installed.
- Make sure the game's plugins (at "Modules" folder) are not eaten by whatever firewall/antivirus program if you had one:


ActiveBackdrop.mfx
adshow.mfx
ADSMFPlayer.dll
Box2DBase.mfx
Box2DBouncingBall.mvx
Box2DRopeAndChain.mfx
Box2DStatic.mvx
cctrans.dll
ctrlx.mfx
Joystick2.mfx
KcArray.mfx
kcdirect.mfx
kcfile.mfx
kcini.mfx
kcwctrl.mfx
mmf2d3d8.dll
mmf2d3d9.dll
mmf2d3d11.dll
mmfs2.dll
mp3flt.sft
oggflt.sft
pinball.mvx
Platform.mfx
Playstation.mfx
steam_api.dll
Steamworks.mfx
ultimatefullscreen.mfx
waveflt.sft
XBOXGamepad.mfx
XboxOneExtension.mfx



By the way, If you're on steamOS or other non-windows OS, I have no idea. Also be aware that windows 11 24H2 or higher revision would have the risk to break a lot of stability of old win32 Api(s), where the clickteam fusion engine strongly relies on.

Also for some reason the game uses "ultimate fullscreen" plugin which haven't been maintained for a decade, resulting in a lot of compatibility problem with modern OSes. If there's a way to ditch the plugin's usage from the game (which is unrealistic unless either a reverse engineering master appears or if there's a way to obtain the game's source code/project file), I am pretty sure the game will be much more stable...