Left 4 Dead 2

Left 4 Dead 2

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NMRiH: Refined AWM
   
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Game Content: Weapons
Weapons: Sniper
File Size
Posted
Updated
15.598 MB
29 Jun @ 7:19am
4 Aug @ 1:16pm
3 Change Notes ( view )

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NMRiH: Refined AWM

In 1 collection by tomaz
NMRiH: Default Weapons & Items
52 items
Description
ihcorochris's Refined AWM on edited NMRiH JAE-700 animations.

NOTE:
  • From the original Refined model mod description: The Refined SG552, Steyr Scout, and AWM will show up as conflicting in the addons menu. This is due to them using one shared texture rather than multiple instances of the same materials. All of them can be used together without problems, so you can safely ignore those warnings.
  • Does not come with custom sounds, feel free to use your own.

CREDITS

Source files are in the mod in a .7z file. do whatever you want with them, no need to ask me first, just please credit me for the porting and the No More Room in Hell Team for the original animations.
8 Comments
Pluvillion 24 Jul @ 9:08pm 
no rush! it's really only visible in very, very bright areas anyways and it's unnoticeable during normal gameplay, especially if it's chaotic. it happens with some other animations too (like arima's pills funny enough) so maybe it's source doing source things.
tomaz  [author] 23 Jul @ 12:12pm 
i've oddly been getting that a lot for some of my other nmrih stuff and it's really annoying, because sometimes it does that sometimes it doesn't.
one solution i found was to just remove blended anims on that specific sequence. it's a bit of a compromise but it's something i can live with in this case.

it's the least of my priorities right now but i'll get around to doing that whenever i get the chance.
Pluvillion 22 Jul @ 2:41am 
just tried it out - there's this single frame where you can see the gun on the left side of the screen before the character unholsters it from their back. otherwise the gun looks foine af
Pluvillion 20 Jul @ 5:46am 
WORD. WHOA.
Wyatt Hero of Time 2 Jul @ 9:25am 
can i use skins or no?
tomaz  [author] 30 Jun @ 9:24am 
it's fine you can ignore the conflicts with the refined stuff
AnotherAlex 30 Jun @ 9:21am 
Conflicts with the refined scout
Franshish 29 Jun @ 7:56am 
Yes Perfect!