Sid Meier's Civilization V

Sid Meier's Civilization V

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Urdnot's Granada - Muhammad V
   
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26 jun @ 3:38
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Urdnot's Granada - Muhammad V

I 1 samling av Magnum Dong
Urdnot_Scott's Civilisations
15 artiklar
Beskrivning


UA: A Dream Made in Marble
City Defense increased the generation of Great People and the Production of Wonders. Citadels provide a random specialist in the nearest city.

UB: Alcazaba (Castle)
Great People Improvements in this city contribute towards defensive strength. Provides a source of Fresh Water.

UU: Mariniyya Cavalry (Knight)
Generates Double Great General Points from combat while in friendly territory. While stationed on a citadel, receives a combat boost and doubles the Citadel's damage output.

Adds the last light of al-Andalus, the Emirate of Granada, to the game under Muhammad V. Granada is a civ focused on building up an impregnable garden of scientists, poets, holy people, and engineers. Granada’s inherent ability to generate more wonders and great people based on city strength makes playing tall and focusing on defensive buildings a great way to ensure a constant stream of great people. By littering your heavily populated cities with their improvements, you’ll not only receive the huge yields of those improvements, but also boosts to your defensive strength thanks to the Alcazaba - further kickstarting your architectural marvels and great people generation. Finally your powerful Mariniyya Horsemen can take full advantage of this process by fortifying key chokepoints with Citadels, from which they can launch devastating raids on anyone who dares disrupt your Garden! Focus on defensive strength and wonders, and a perfectly cultivated - if terrifying impregnable - civ is your reward!

Full Credits:

- Urdnot: Design, Database, Art
- Chrisy: LUA
- Darth: Pedias, General Fixes
- JFD: General Fixes
- COF: Leaderhead
- Fran: Art

& of course everyone who helped along the way

Mod Support:

- R.E.D
- JFD's Cultural Diversity
-YnAEMP
2 kommentarer
sami.jan 6 okt @ 13:56 
within the mod folder go to Art -> Leaderscene, then within US_Granada_Diplo.xml change <LeaderScene FallbackImage="US_Granada_Diplo.dds"/> to <LeaderScene FallbackImage="urd_granada_ls.dds"/>
Danadris 27 sep @ 3:07 
Hello!
I tried this mod yesterday, along with my usual ones, everything seemed to work as intended but the leader screen was just a placeholder. It's the first time I see a mod behaving like that, do you have any idea what might be the problem?
Thanks and good day!