Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Matt's Civs: Ireland
   
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23 юни в 7:52
16 юли в 8:12
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Matt's Civs: Ireland

В 1 колекция от mattwho
Matt's Civs and Leaders
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Описание


A nation born from rebellion against its colonisers, Ireland carved for itself a role on the world stage as a voice of reason, liberty, and justice. Advocating humanitarian principles, it leveraged soft power not only to secure its own independence, but to continue to advocate for the voices of the oppressed across the globe.

Turn diplomacy into power, benefiting from friendships, running multiple copies of the same endeavours, and eventually turning your Influence yields directly into Culture and Production.

Train Statesmen: a Great Person who creates a new unique Government. Each of the 10 Irish political figures has their own Government type representing their ideals and activities.

Strengthen alliances with Ambassadors, yielding influence (and positive relations) from your trade routes.

Create interconnected, industrious, and cultured city centres with Tramways.



FEATURES
  • New Civilization: Adds a new Civilization representing Ireland, themed on Ireland's impressive diplomatic and humanitarian achievements during and since its quest for independence.
  • Unique Civic Tree: A unique Civic Tree that traces Ireland's path from independence towards its constitution.
  • Unique Great People and Governments: 10 Great People and 10 Unique Governments based on Irish political figures.
    • William Butler Yeats: Republic of Letters (Influence and Happiness or Influence and Culture)
    • William Smith O'Brien: Revolutionary Federation (Armies or Combat Strength)
    • Robert Emmett: Cordial Union (Armies or Culture)
    • Michael Collins: Free State (Influence or Combat Strength)
    • Kathleen Clarke: Social Democracy (Production and Food or Science and Culture)
    • James Gralton: Workers Federation (Production or Food)
    • James Connolly: Co-Operative State (All Yields or Production)
    • Éamon de Valera: Semi-Presidentialism (Culture or Happiness)
    • Daniel O'Connell: Parliamentarism (Production or Science)
    • Constance Markievicz: State Feminism (Production and Science or Influence and Culture)
  • Unique Quarter: Construct Tramways and Embassies across Ireland to boost culture and production, whilst also gaining access to additional uses of your Endeavours.
  • A Second Unique Civilian Unit: Gain influence from establishing trade routes with the Ambassador, a replacement for the Merchant.
UNIQUE CIVICS TREE AND TRADITIONS
  • Anglo-Irish Treaty
    • Tramway and Freedom to Achieve Freedom
  • Beyond the Pale
    • Foreign Expeditions, Capital gains +2 Happiness for each Town and +2 Influence for each City
  • Plebiscite on the Constitution
    • Embassy and Taoiseach.
    • Oireachtas and +1 Settlement Cap.

FEEDBACK AREAS
  • Balance: Main hazard is just how much value you can get from spamming Endeavours. Eventually the main limit is the number of non-hostile players, and keeping AI players happy is infamously challenging (especially once ideologies get involved!). At the moment, I like this balance as it encourages the player to focus a lot on keeping friendly with others, which fits the intended playstyle of the civ.
Any other issues you encounter please let me know asap and I can try to resolve it in a future update!
27 коментара
mattwho  [автор] 20 юли в 5:07 
hi! this was an issue with the sikh empire's alternate wincon, which has now been resolved.
christian.burgin 8 юли в 22:23 
this is such an awesome mod, thank you!

had a weird issue where i couldn't earn any legacy points, and neither could the AI it seems, but only in the modern age. i would collect artifacts and it would never recognize me achieving any of the milestones.

hard to tell if it's because of this mod, but the legacy points worked normally in antiquity and exploration where i was playing base game civs, and they bugged out when i was playing ireland in modern.
mattwho  [автор] 8 юли в 8:48 
thanks! this is what i needed. it's a dlc issue: these are hard for me to figure out because the fact i own the dlcs means the game sometimes manages to work even when i disable them. i'll release an update fixing this asap and comment again here when it's ready!
Shardik McDuck 8 юли в 8:27 
@mattwho I looked at the data log and besides Foreign Key constraint failed x2, it talks about Ada Lovelace does not exist in leaders
mattwho  [автор] 3 юли в 1:36 
hi! when you get a database error, if ur on windows, go to:
C:\Users\[Username]\AppData\Local\Firaxis Games\Sid Meier's Civilization VII\Logs
there, you can open Database.log in notepad, and let me know what it says so i can check whether there's a mod its conflicting with or an error with dlc compatibility.
Shardik McDuck 2 юли в 9:53 
I have tried to play this mod and the Scotland civ as well but I never get past the loading screen and get a data log text. I would like to know if these mods are incompatible with certain other mods or if I need a certain dlc to play.
mattwho  [автор] 1 юли в 6:21 
latest update is out and the celebrations should now be working! and wonder adjacencies are added for the UBs.
mattwho  [автор] 30 юни в 16:27 
looks like the unique celebrations are bugged since 1.2.2. i'm looking into a solution for these. will update very soon with either a fix or a placeholder alternative ability for the great people.
i'll also include the wonder adjacency for the UBs.
bellls-worth 30 юни в 1:30 
All buildings have an adjacency bonus for wonders. Maybe you could add that to Ireland's unique buildings
the mystery™ 29 юни в 16:44 
the game probably doesnt like putting a decimal point on influence lol