Decide 4 God

Decide 4 God

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Let me help YOU (Early Access)
By CyberSe7en
(Currently a WIP.) Offers some hints, clues, and tips to point YOU in the right direction in some places where YOU may get stuck.
   
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Introduction
This guide contains an assortment of information, tips, clues, and visual aids to help YOU out.

CURRENTLY A WORK-IN-PROGRESS.

For ease of reference, images in each section will NOT be spoiler marked.
⚠⚠⚠ Beware of infohazards!! ⚠⚠⚠

For naming, I use the Side followed by the Day number.
e.g. A1 = Side A, Day 1.
B3 = Side B, Day 3.
etc.

And remember...


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A1 Workshop: Where to find part X...?
Right Arm
  • The locked cabinets will be key to finding this part.
  • Keep werewolves away with this one, simple item!
  • Use the silver key on the correct drawer.
Key Hints
  • Anastasia can point you in the right direction... if she hasn't forgotten it yet.
  • Something shiny....... might refresh her memory!
  • Nina won't take this part hunt sitting down! Anastasia will, though, if she's sitting in the Kitchen by the time you give her a shiny - although she'll at least give you a hint for next time.

  • Solution: Give Anastasia the silver key while she's using the computer.
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Right Hand
Good news, (almost) everyone!
ES has no right hand, so you don't need to look for it!
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Left Arm
  • The locked cabinets will be key to finding this part.
  • All that glitters rusts here is gold~.
  • Use the gold key on the correct drawer.
Key Hints
  • Some guidance on how to open one of the locked drawers - it's closer than you think.
  • You'll be searching high and low for clues on where to use this.
  • Especially low. ;)

  • Solution: Search underneath the locked drawers near the computer.
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(Left) Hand
  • Alex may know something about this part. Talk to him in the Kitchen later to get a hint.
  • See if you can jog his memory. 🧠
  • You'll need to do something else first before you can get this part.
  • Specifically, start by finding ES's left arm.

  • Solution: Show ES's left arm to Alex while he's jogging on the stairs by the cells.
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Right Leg
  • Perhaps Nina could use a rest.
  • What's the number 1 place to check for hidden items in escape rooms?
  • Have a closer look near Nina's cell.

  • Solution: Inspect the garbage bin just outside Nina's cell.
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Foot #1
  • The locked cabinets will be key to finding this part.
  • "You'll never take me alive, copper!"
  • Use the copper key on the correct drawer.
Key Hints
  • How about a computer gaming session to get your neurons activating?
  • You'll need to wait until Anastasia leaves the computer.
  • When the coast is clear, get Nina to catch up on her paperwork.

  • Solution: Inspect the papers on the computer desk.
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Left Leg
  • Stuck on where to find this part? Maybe having something to eat might help.
  • Preferably something dry or non-perishable.

  • Solution: Examine the bottom cupboards in the Kitchen.
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Foot #2
  • Stuck on where to find this part? Maybe having something to eat might help.
  • Preferably something warm, or at least reheated.

  • Solution: Examine the microwave in the Kitchen.
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A1 Input Prompt: What Really...?
During Side A, Day 1, in the bottom-middle segment, you'll find a prompt asking you "Who or what killed Ityne Icofilm?".

As of Early Access, this is a simple prompt looking for an obvious answer that you know already based on everything that's happened so far.

KEEP IT SIMPLE!

And if you need some further hints:
  • It's not a WHO, it's a WHAT.
  • You can provide either the short form or the full name of it.
  • You found something unusual on her body when investigating her, something that doesn't belong.
  • It's not just Ityneeveryone has one of these.

  • Answer: CHIP.............. OR ATOMBREAKER..
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A2 Kitchen: Map
To make life a bit easier during the Side A, Day 2 exploration segment, here's a zoom-in of the left side of the kitchen.

Scroll down further to see a LABELLED version of this picture


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Labelled Kitchen Diagram
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A2 Kitchen: Simon's Pizza-making Tips
General Pizza-making Tips
  • Timing is really tight, so you'll want to make sure you know exactly where EVERYTHING is.
  • Make use of your sous-chef, ES. You'll need their help if you want to have a proper conversation with Etienne and Alex.
  • Since ES will block your path when they're working, make sure you grab what you need before assigning them tasks, so as not to waste time.
  • This includes picking up high-up items that Nina wouldn't otherwise be able to reach, i.e. the can of pizza sauce above the shelves.
  • There's one item that you don't actually need to pick up in order to make everything, which can be a time saver.
  • That item is the knife 🔪. You can get ES to do all the chopping for you instead!
  • You can also safely ignore the plates and utensils.
  • Regardless of who you want to talk to, you'll need to cook EVERYTHING - and it is possible to do.
  • The two characters require very different approaches to keep their attention long enough to prep and cook everything.
  • At the end, give yourself some privacy by making ES take the cooked food out of the oven - specifically by giving them the pot holders.
  • From a completion perspective, YOU'll want to look around the room not just with ES (the default), but by yourself too.

This is the list of prep tasks you can assign to ES:
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  • Grate the cheese
  • Slice the pepperoni
  • Slice the bell pepper
  • Slice the mushrooms
  • Slice the bread
  • That's everything! They WON'T roll the dough or assemble the food
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Etienne Pizza Tips
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  • To keep Etienne's attention, you'll want to talk to him as much as possible.
  • If you manage your time well, you can ask Etienne about every single topic.
  • For this, you'll need plenty of Alone time with him...
  • ...meaning you'll want to wait until Etienne shows up in the kitchen before assigning ES any tasks.
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Alex Pizza Tips
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  • Alex shows up quite late, and disappears fairly quickly.
  • You'll want to be (almost) done prepping everything by the time Alex arrives.
  • Use ES's help for this, that way you can double up on tasks and get everything done much sooner.
  • Alex has a short attention span, so show him something that he's interested in.
  • If you don't know what that is, Talk to him to get a hint (just don't expect to succeed during the same run).
  • Specifically, give him the UNCOOKED garlic bread to get him to wait around.
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A2 Kitchen: 41/41 Nina Interactions
Missing some of Nina's interactions in order to 100% this ES?

Here's a list of all 41 solo interactions for Nina in the kitchen.
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1. Cupboard on the far right side of the screen
2. Clock
3. Garbage bin
4. Under the oven
5. Oven while empty
6. Stove top / oven controls while oven is empty
7. Pot on top of stove
8. 1st, 2nd, or 4th drawer beside the stove (wrong ones)
9. Rolling pin: next to stove, 3rd drawer from top
10. Bottom-left cupboard = Fridge
11. Pans on counter, next to the microwave
12. Oven plate / tray in front of the 2. white cups
13. Garlic butter box
14. Bread: top-right cupboard
15. Cupboard w/ window: bowls, etc.
16. Pizza dough, upper cupboard left of one w/ window
17. [ES busy] Lights
18. [ES busy] Ceiling vent
19. [ES busy] Fruit bowl
20. [ES busy] Objects/jars on top of upper shelves
21. [ES busy] Microwave
22. [ES busy] Electricity hazard
23. Combine Knife + Bread
24. Combine Knife + Pepperoni
25. Combine Knife + Bell Pepper
26. Combine Knife + Mushroom
27. Cheese → utensil rack
28. Combine Rolling Pin + Dough
29. Combine Dough + Oven Plate
30. Combine Sauce + Pizza on tray
31. Combine Cheese + Tomato pizza
32. Combine Pepperoni + Cheese pizza
33. Combine Bell Pepper + Pepperoni pizza
34. Combine Mushrooms + Bell Pepper pizza
35. Put Deluxe Pizza → Oven
36. Stove top w/ only 1. finished item in oven
37. Combine Garlic Butter + Sliced Bread
38. Put Garlic Bread → Oven
39. Stove top w/ both items in AND pot holders in inventory
40. Pot holders → heated oven w/ both items inside BEFORE they're finished cooking
41. Both items in oven + oven turned on: Sit in the chair
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A3: Puzzle Me This
A couple assorted tips and possible roadblocks working on the Puzzle Box, during Side A Day 3.

Button Panel Zoom-in
The box itself is somewhat small on-screen, so here's a zoom-in of the button panel.


Hints and Tips
Sliders
You most likely have the information you need to solve this. If in doubt, check your Guide...

...because the clue you need is mentioned briefly in dialogue, but then gets thrown out and discarded rather than added to your inventory.

Button Panel
For the button panel, if it's not opening, then you either:
  • Don't have enough information yet
  • OR you're pressing the wrong buttons

DOUBLE-CHECK that you're pressing the correct buttons! (see the above zoom-in view for help with this) 🔍

Here are the symbol mappings in one place:





Full Completion Tips / Missables
Some hints and interactions YOU may have missed:
  • Make sure to examine the edges of the box.
  • Examine everything in various states.
  • This includes incomplete panels, partially complete panels, and solved panels.
  • Specifically, the panel with the 4 lights can be checked with all 4 red, 1-3 green, and fully green.
  • Open panels hold a couple missables too - try to enjoy the 500 IQ view!
  • Specifically, examine the key after opening that panel, and also examine the handle on that one panel while it's open.
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B1 Lore: "Annie in the Search"
On the bottom half of the Lore flowchart, in the bottom-middle, there's a group of Lore entries that all stem from a single entry that can be found on Side B, Day 1:

This entry tripped me up for a while, and is necessary to unlock a number of new nodes on the Flowchart as well as further Lore entries.

⚠⚠⚠

This contains some spoilers for the B1 Prison Tower.

YOU should be familiar with Magni's objectives for this day, and how to accomplish his secondary goal!

⚠⚠⚠

Hints
  • This unlock involves a certain dangerous item found in this exploration segment.
  • It's a high-risk, high-reward play.
  • Doing this may seem counter-intuitive, crazy and/or stupid.

  • Perhaps even suicidal.

  • Who in their right mind would give that object to that person?!

  • Especially knowing what they proceed to do with it!

Solution:
During the Prison Tower exploration, get the gun, but instead of throwing it out like normal...
Willingly GIVE the gun to Annie(!!)
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(WIP) B2 Tower CD: Labyrinthine Library
[WIP]
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(WIP) B2: How to reach unlocked nodes?
[WIP]
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B3 Tower CD: Getting Carded?
Need to reject someone's ID card, but it keeps working regardless? YOU came to the right place!
  • You'll need EVERYONE alive for this.
  • Finding a solution to this problem will take some digging.
  • NOT with your hands, though! Be civilized about it!

  • Does Matriarch have a green thumb? Talk to her near the flower beds for a pointer.


  • Without a helping hand, the way forward will be completely out of reach.
  • So find someone tall to help you.
  • Which means you're stuck relying on Annie, since Zach is busy.

  • They might put up a fight, but don't throw in the trowel!

  • Partial Solution: Take Annie to the flower beds and use the Trowel on the upper flower beds that Magni can't reach on his own.


  • Hopefully the rest of this problem isn't as polarizing.

  • Dazzle Carrie with your magnetic personality.

  • Partial Solution: ...and your magnetized key card.


  • Think of a way to keep Zach sharp for the rest of this tower exploration.

  • You need to get a handle on things.

  • Catch-22? More like Hatchetwenty-two.

  • Try that by yourself first. Sonnuva birch...

  • Actually, make that two handles.

  • Solution: "Give" Zach the two axes.
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B3 Tower CD: Upper floors?
Make sure you've solved the card problem first, detailed in the previous section.
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So you're stumped on what to do on the lower floors and wanna climb higher?
  • A second set of hands would be very helpful here.
  • And no, it's not Carrie. ;) You want a helping human hand.
  • Although... have you tried examining the balcony from the bottom floor while Alone?
  • Luckily for Magni, that ain't it!

  • Get Zach............. to assist you in solving this problem.

  • Keep calm. A level head is important for figuring this out.
  • Similarly, moderation is also key here. You don't want to overexert yourself before exploring the upper floors of the tower.
  • Magni and his helper should stay sharp for as long as possible, for the best chance to solve this tower.

  • Elevate your thinking. Starting from a higher vantage point may give you the clarity you need to proceed.

  • If you've run into a dangerous obstacle, then you're on the right track... for your next attempt.
  • By the time the machine gun is active, you've lost any chance to progress any further.

  • What causes the machine gun to activate / turn on? And how might you stop that from happening?
  • The laser seems to activate when it has line-of-sight along the bottom floor.

  • Blocking the laser again once it's active is out of the question. So you want to prevent that from happening in the first place.
  • What could you do... or NOT do to prevent the laser from activating?

  • If you're still stumped, see if you can redirect your efforts elsewhere first.

  • You'll be floored when you figure out the solution!

  • Solution: With the help of Zach, use the double axes to cut down the trees FROM THE SECOND FLOOR.
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B3 Tower CD: RIP Final Puzzle
So you've toughed through the trials and tribulations of this treacherous tower!

All that stands between YOU and victory is a swift death! ...for the tombstone puzzle.

Make sure you've solved ALL of the other puzzles on each floor first!

Below the hints section is a picture of the poster, for easy reference.

Tombstone Hints
  • You're not done with the poster yet.

  • There's a part of the poster that you never used to open the 5th machine.

  • It's completely separate from the pillars—ignore the pillars when solving the tombstone.

  • Hopefully these hints will point you in the right direction.

  • What if I told you you had to enter more than one code into the tombstone?

  • Or even ..........................four separate codes.
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Numbered Poster
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