Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Not enough ratings
Guide to defeat Mare
By MAGNUSnoos
   
Award
Favorite
Favorited
Unfavorite
Notes
By this point in the game, you should already have Aama's passives (revive twice + negate the first damage).
All the Cards are good; it depends on your playstyle. For bosses, I prefer long-range cards that are good to use when the boss is attacking. Especially if you already have a high Damage bonus from relics. Poison or burn damage is great for taking out smaller enemies without losing focus on the Boss. From what I’ve noticed, his moveset also changes depending on the weapon you’re using (ranged or melee)

First Phase
The boss’s first attack will always be a dash followed by launching balls that bounce off the walls and go to the other side.


His second attack is a spinning move (be careful, the animation is a bit tricky).


After that, he’ll do a sequence of 3 attacks; on the last one, he’ll launch spikes that will follow you (this attack targets you more than usual).


By this point, you’ve probably dealt enough damage for him to become immune. When that happens, he’ll release those balls around him, just keep circling him (watch out, the balls will move toward him, so just dodge outward). And finally, he’ll launch all the balls at once, just dodge inward.

Second Phase
He’ll summon the Eyes, make sure to prioritize killing them, as they deal a lot of damage and can really get in the way if you’re going for 100%. There will be a moment when the screen is filled with enemy projectiles, at that point, it’s all about luck and your own skill.



When he moves to the center, pay attention to the circle and head to the safe zone. In the case shown in the image, you'll need to get close to him as quickly as possible, then will do the same attack but near himself, so you’ll want to move away. And at the end, he’ll launch his final attack, which you’ll have to dodge.



These demonic dice will be summoned, destroy them, or they’ll explode and release shockwaves that can make your 100% no damage run a lot harder.