WorldBox - God Simulator

WorldBox - God Simulator

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Topic of Love
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Topic of Love

Opis
Topic of Love
..is a WorldBox mod that allows units to have intimacy and fall in love for more than just their ability to reproduce! If you want a Sims-like experience with your units, this may be the mod!

➕ Main Features
New Behaviors
  • Units no longer instantly fall in love with the first person they see. Rather, they socialize, which can lead to dates, copulating, and then can possibly lead to falling in love!




  • Units have preferences! Some women prefer women, men, or don't even like romance and copulating! Sometimes these preferences change over time too!




  • Units who cannot reproduce with their lovers may resort to sexual IVF to make babies!
  • Units can cheat and break up with one another! (More on that in Intimacy)



Intimacy
Intimacy is a new stat (find it in the unit's statistics!) and need that units will actively try to maintain. Whether in the form of dating, copulating, kissing, etc, they will do what they can to feel loved!



When intimacy is low, units are likely to break up or cheat on their partners. Here's an example of what that may look like:

Take the person Jamie, a heterosexual heteroromantic male. Say his intimacy levels are getting low, and say he wants to copulate with his wife. But, his wife rejects him either because she is homosexual or she has a high enough intimacy level, or she just does not want it.

Jamie may then find other people to copulate with or go on dates with because HOW dare he not receive the intimacy that he so wants?! If other people accept his offers, they may do the deed, date, kiss, whatever, and that would result in Jamie's wife getting mad. She might go after him with murderous rage, or break down in tears, who knows? This is just one example of how intimacy plays into a unit's life.

How romance and sexual actions are decided is based on these factors:
  • Whether the two people involved are lovers
  • Whether both peoples' preferences match
  • Random chance based on intimacy levels for both parties
  • Whether there will be repercussions or not
  • Whether they are for purely reproduction purposes
  • Whether it is a sexual or romantic act that is involved
  • Even more that I may have forgotten! (This feature is super in-depth)

Not all units will enjoy every copulating. The enjoyment of a unit's copulating is based on random chance and their sexual preferences. If they dislike it, their intimacy levels may decrease! If they love it, their intimacy levels skyrocket! See how this can result in more cheating and so on and so forth?

New Traits
Culture Traits
  • Preservation: Sexual reproduction is never considered cheating by any means!
  • Sacred Copulating: Copulating is only for making babies! What, you don't copulate just to make babies? Ewwww, you're disgusting! /j
  • Procreationist: These units believe that love is only to reproduce. Thus, preferences do not matter and instead whether they can reproduce with their partner is what matters most!
  • Homophobic: This culture despises units who are homosexual in any way.
  • Heterophobic: This culture despises units who are heterosexual in any way.
  • Mature Dating: It is despicable for units to fall in love with someone much younger or older than them.
  • Sexual Expectations: A lover expectation that if both lovers do not prefer each other sexually, then they are allowed to copulate with others that do fit their preferences without it being considered cheating.



Actor Traits
  • Unfluid: This unit's preferences will never change even over time.
  • Intimacy-Averse: This unit does not require intimacy to function. As such, their actions in relationships, whether cheating or breaking up, will not be impacted by intimacy.
  • Faithful: This unit will never cheat.
  • Unfaithful: This unit is more likely to cheat than your average Joe.



💰 Misc Features
  • Different species can fall in love as long as they are sapient (LUMITY IS POSSIBLE NOW YEAHHHHHHH! YURI!!!)



  • New god powers that let you force units to be lovers, force break ups, force copulating, and more!



  • Kingdoms' opinions of each other may be impacted based on homophobia and heterophobia.



  • Units may discuss how they feel about their preferences in their culture.
  • Units may insult one another for their preferences and orientations depending on if the culture is hetero or homophobic!
  • A world law that allows you to completely disable fluid preferences.

  • More goodies that I've probably forgotten..

❓ FAQ
- I found a bug or I want to suggest something!
First off, I just wanted to say thank you for taking the time to help out the mod. That means a lot to me as a developer!
You can find the link here[github.com]

- When two different species are involved in a pregnancy, will the baby's species be a mix of both?
At the moment, a baby will inherit one random species from their parents. This may change in the future.

- Why did you make this mod?
As someone who was eager to play the new WorldBox update, I was excited to find that a new lover system was implemented! I.. however.. was not excited to find out that two different species could not fall in love, and that two people could not fall in love if they could not make babies together! My love for the Lumity ship from The Owl House is so strong that I made this mod <3. Oh, and queer representation is always nice.

- How was the process of making this mod?
This is my first modding WorldBox and a Unity game, sooo it was tough at first, but I got through it using documentation and help from the WorldBox discord <3. There are times where certain features were tough to add due to the game's codebase, but I was able to walk around them with some methods (at the cost of efficiency but shhh!). Due to making this mod, I've gotten much better at using tools such as dnSpy, Harmony (a patcher that modifies methods), C# as a whole, and well.. modding Unity games!

👏 Credits
  • The Rimworld mods, Way Better Romance, Romance on the Rim and Intimacy - A Lovin' Expansion for inspiring me to make this mod
  • The Lumity ship for literally being why I wanted to make this in the first place (literally having other sapient species dating each other is awesome)
  • The Athena Coding Event for giving me motivation to work on the mod
  • To all the queers out there in the world, you are wonderful and are absolutely valid <3
  • And finally.. a big thank you to Maxim, mastef, and the rest of the WorldBox team for making update 0.50.0 and for making WorldBox.

If you enjoy Topic of Love, perhaps try out its sister mod Topic of Identity! (coming soon...)
Komentarzy: 53
Gikochi 6 godz. temu 
I really like how this mod is made and the idea specially of love between species. but its easy to get laggy with it
hope one day is possible to improve performance by the option of disabling some stuff for example
Immortal 23 godz. temu 
i made mac and cheese
MianReplicate  [autor] 12 października o 20:18 
@Duragoons

Strange, I'll add that to my list of bugs. Thanks <3
Duragoons 12 października o 18:05 
Oh. Yeah, the units I've observed who are either both hermaphrodites or one partner is, they search for different units of the opposite sex despite having the ability to procreate with their same-sex lovers.
MianReplicate  [autor] 12 października o 17:46 
@Duragoons

If the lovers you are referring to are hermaphroditic and don't reproduce with one another, then yeah that is a bug.
Duragoons 12 października o 15:15 
I don't know if this an intended feature but in one of my kingdoms, there's a subspecies with the hermaphroditic reproduction trait coexisting with a different subspecies with the regular sexual reproduction trait yet they only procreate with the opposite sex instead of their lovers who are the same sex. I've noticed both the female-female and male-male lovers search for different partners instead of their existing partners.
MianReplicate  [autor] 12 października o 12:37 
@Immortal

I haven't been working on the mods recently due to being busy with other parts of my life. So unfortunately, I don't have an estimate :(d
Immortal 12 października o 0:30 
when is topic of identity estimated to be released
MianReplicate  [autor] 11 października o 20:20 
@Destroyer of Iconoclasts
The “Homophobic” culture trait doesn’t have “despise” in its description in the current version of the mod.

The description of the mod is just outdated and old.
Destroyer of Iconoclasts 11 października o 19:51 
Saying this as a Christian, I enjoy this mod because it really brings to life my characters in the world, not like the emotionless 20 pixels that walk around and build stuff sometimes. Despite its overarching ways of displaying sexuality in a non-sacred way, I'm glad its optional, especially for people like me who aren't necessarily haters of people who don't see it that way, but don't want to have to conform to some things that we just don't believe, that being said, my only ask is that maybe some changes could be done to less attack us who don't see marriage like that, for example this "Homophobic" Culture trait, I don't "despise" anybody, that's not good. But just want my world to better represent my beliefs as somebody who sees marriage and sexuality as something that is sacred. Other than that, love this mod! It truly brings the world to life, and there needs to be more mods like this give our little pixels some actual depth! <3 :steamthumbsup: