Dominions 6

Dominions 6

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[LA Nation] Aria: Age of Revolution | v1.1.1 patch
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15.158 MB
15 Jun @ 1:27am
8 Jul @ 8:51pm
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[LA Nation] Aria: Age of Revolution | v1.1.1 patch

Description
Summary:
  • Very strong national units:
  • Disciplined, heavily armored pikemen + musket-armed gunners
  • Wide variety of strong cavalry options, mostly unarmored with high offensive capability.
  • Aggressiveness as racial trait of all units: +1 Attack, -1 Defense.
  • Weak mages with only :ee Earth gems from the capital sites, starting access is only Earth, Fire and very weak Air (uncommon)
  • +25% resources from forts
  • Numerous Construction spells which permanently improve provinces
  • Funky and powerful items to make the most of your not-particularly gifted mages and commanders!
  • Nation is split between two very different playstyles depending on god choice (details below)
  • Starts the game in a state of civil war - your territory suffers constant attacks from your own national units while your god hasn't awakened (minimum dormant)... but there are opportunities to be had.
  • Two potential "god picks", that determine much, much more about the nation than your normal god chassis (check the dominionsmods thread for details)

Usage Recommendations:
  • Use the Live Updates version if you always want to keep up-to-date with new releases. (Stability of ongoing games is NOT guaranteed!)
  • Use one of the numbered versions in Multiplayer games to ensure stability over the long term.
For more details, please check the dominionsmods thread: Here[dominionsmods.com]
62 Comments
[ 狼 ] Aokami 29 Oct @ 11:32am 
Thanks for the response, will try that out. But what i meant was like a era appropriate Aria faction for each age, kinda like how Ulm is in all ages, but their units and such changes as the ages progress. So for a EA version of Aria, i'd guess it would be something akin to germanic tribes or something? And MA would be lilke Aria without gunpowder stuff, so more crossbows and bows i guess.

But thanks for the tip on changing the file settings, i'll try that out.
Crayon  [author] 28 Oct @ 7:45pm 
"is there any plans to make an equivalent for the Early and middle ages?"
There are no plans for making an Aria faction specifically for either age, but it is simple enough to change which age the mod appears in (though I cannot guarantee the balance - for example, Aria, being very resource hungry, might struggle in early age). You can just open up .dm file that you are using in notepad (for exmaple LA_Aria_Live_Updates.dm) and search for #era 3. If you change that to #era 1, it will appear in early age. Set it to #era 2 and it will appear in middle age.
[ 狼 ] Aokami 28 Oct @ 6:00pm 
One of my favorite mod and faction, but is there any plans to make an equivalent for the Early and middle ages? I like playing those, but not being able to play as this faction kinda sucks.
Crayon  [author] 2 Oct @ 4:43am 
"Prussian army of 18th century which this is mainly based upon."
'Mainly' is not the case; it is only a part of the inspiration taken by this mod.
voronin_mike 1 Oct @ 3:20pm 
A relatively fun concept with much more modern army - but unfortunately the author doesn't know much about Prussian army of 18th century which this is mainly based upon. %(
Also, playable but not very interesting (tested both goddesses).
Crayon  [author] 25 Sep @ 4:22am 
"Staff officer commander doesn't look like it have a purpose? Less command ability compared to general and doesn't carry straegram."
Ah, the latter might be an error. Will take a look. The staff officer is a slightly cheaper alternative to the general.
NuclearFire 24 Sep @ 2:45pm 
Staff officer commander doesn't look like it have a purpose? Less command ability compared to general and doesn't carry straegram.
CloakTheMailman 16 Sep @ 12:45am 
Huh, that's odd so far the hussars, hydras, lancelets or I forgot what they were called all have 6 movement speed
Crayon  [author] 15 Sep @ 5:45pm 
"Do the melee cavalry really only have 6 movement speed in battle?"
Hm, that shouldn't be the case. Arian cav should be, in general, equal or greater in speed to Stepp Horse variants (excluding barded horses)
Crayon  [author] 15 Sep @ 5:44pm 
"Absolutely lovely mod. I like the story, theme and twist you've given to a Napoleonic era themed army. "
I'm glad you like it!