Resident Evil 7 Biohazard

Resident Evil 7 Biohazard

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Dead by Dawn How to:
By Zolvolt
Exactly what to purchase and what to do for Dead by Dawn achievement.
Nightmare Mode DLC.
   
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12:00 Wave 1
General Tips:
*use corners to melee if you can as the molded can often just attack where you were and not where you are, once you dip into the corner. utilize this time to attack*
*if you don't loot compactors at the end they don't count towards you score*

Beginning Purchases:
Knife & Melee upgrade
Speed upgrade


12:00 - start both compactors

Destroy first enemy on his spawn point if you know where it is. Its in the hall way behind the starting point. The floor is covered with black sludge.

Corner trick this wave and get enough scrap for the Corrosive.(1500)
Then get the machine gun.
Then get the health upgrade (100)

Once -Defeat all Enemies- Trigger:
3-4 Lickers will spawn. Utilize the machine gun that you purchased to kill them.
1:00 AM Wave 2
Beginning:
Loot all 3 compactors.
Get compactor upgrade (2500) This may take a little waiting depending on your starting scrap amount.
Get Health Upgrade 2
Fight first wave in the kitchen w/ corner trick.

Spend additional scrap on:
Speed Upgrade
Health upgrade 3
Adrenaline
Keep a couple first aids in your inventory.

Once -Defeat Jack- triggers.

*use pusher pads w/ neuro gas on Jack* They will stun him.
Activate the first one in the kitchen.
Spam knife him when he triggers it, duck his swing. Get him to trigger the trap again. Knife him when he gets stunned. Walk around the other side to get him to follow you into the trap once again. You can chain stun him on this trap until you kill him.

If he survives longer than the trap then he is close to death. Try to take him out with the knife even at the cost of some healing items.
2:00 AM Wave 3
Collect Compactors.
Get Compactor Upgrade 2 (4000) You may have to wait a little depending on your starting scrap.
Get Heal upgrade #1

Collect scrap until you can buy machine gun ammo and knife the molded in the kitchen.

Fight and collect scrap until you can buy:
-First Aid x2
-Health Upgrade 4 or
+Heal Upgrade 2
+Machine Gun Upgrade (You want this for the final enemy of this round
+Consider Melee upgrade 2 (all around useful, but can wait until next round)
Consider Machine Gun Ammo if you used too much.

When -Defeat all Enemies- triggers:
If you get stuck in a dead end room, use a red barrel to aoe the molded surrounding you.
When all compactors stop, collect them.

One Fattie will spawn last.
You can use two trip wires on him, but don't let him spew over it, avoid Line of Sight. Be patient.
Follow up with machine gun fire, favoring his head. The upgraded machine gun is powerful. You'll get him down with it even if you lose a tripwire.
3:00 AM WAVE 4
Collect Scrap if you have not done so yet.

Get Melee Upgrade 2 (1500) If you have not done so.
Health Upgrade 4 if not already gotten.
Get First aid x2
+Machine Gun ammo
+Purchase additional adrenaline if needed.
+Get Grenade Launcher
+Get Flame rounds for the bloated at the end of this wave.
If you have the extra funds max out Health and Heal upgrades.

go to kitchen for first spawns. A licker will spawn. Have machine gun ready.
Consider red barrel for this many molded spawns.
Second licker will spawn, use machine gun
Collect scrap after clearing enemies
If you can leave 1 molded up, do so and collect scrap until compactors stop.
Licker 3 will spawn - machine gun baybee.

When -defeat all enemies- triggers:
clear all molded with the knife. collect scrap.
use kitchen barrel on molded group if overwhelmed.

consider healing items and machine gun ammo depending on how much you have remaining.

Lickers will spawn. use machine gun.
2 bloated will spawn last
trigger trip mine if you can get both of them.
activate kitchen turret
utilize all 4 flame rounds to defeat the bloated.
Finish off with Machine gun if you need to.

consider extra machine gun ammo, depending on how much you have.
4:00 AM WAVE 5 (Final Wave)
Get First Aid 1-3, depending on how many you have.
Make sure you have adrenaline by now. You will need it if Jack 1hit KO's you.
Max Health and Heal upgrades.
If you have them unlockedGet neuro rounds two times for Grenade Launcher on Jack. They are very strong, but I did not have them unlocked.
Get the shotgun.
Make sure to have 16 shotgun ammo.
Get the shotgun upgrade (1 of 2) if you want an easier time with molded.

Go to kitchen to start the wave.
2 lickers will spawn. utilize machine gun
collect scrap.
2 more lickers be careful use machine gun.

The shotgun and shotgun ammo are quite cheap at this point so you may prefer to pick that up and use it over using more machine gun ammo on these lickers.

-defeat jack-
You need adrenaline because of his 1hit KO.
Start in compactor room you unlocked or start in kitchen. Hit the nerve gas for jack to walk in to in compact room, or use the mine thats behind the kitchen compactor.

If you need to leave the room to live/kill molded then do so. but then lure jack back into the trap. the shot gun or machine gun can help you when you are overwhelmed by molded.

When the molded respawn and rejoin you in the room with jack, then leave.

Collect kitchen scrap. Kite in the hall ways. Knife molded if they outpace jack. Otherwise kite and activate the kitchen turret.
Kite into the kitchen, then back to the turret. Kill a molded if you can.

Now is time for neuro rounds in the Grenade launcher (when jack is alone). Don't use them if molded are up. The molded need to be dead.

Utilize a mine or a neuro gas trap when the molded are on cooldown.

When molded are up, machine gun, shotgun or flame rounds are best.
Knife jack when he is stunned by N.gas or mine/barrel explosion.
You can shoot his legs with flame rounds, shotgun, or machine gun when he is not stunned. Keep your distance if he is not stunned to avoid any severe danger.

Molded spawns are the most annoying part here, so having the shotgun available to take them out helps. I specifically bought the shotgun upgrade for this and it also helped with shooting jack.

Without nerve gas, I was very limited in my knfe opportunities on jack so a lot of kiting was done. Which feels fine with speed fully upgraded. Molded can get all up in your grill so shotgun or flame rounds are great to instantly remove them. Using this firepower on jack is always very nice.

If you run out of ammo just keep kiting him until you can dip into the desk room and purchase more ammo, then kite and fire at him some more. You should have enough scrap to buy like 4 adrenaline if needed because of all the knife-ing we have done.

good luck