Predator: Hunting Grounds

Predator: Hunting Grounds

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Research and Discovery
By Duck
   
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Information
Many of the testing was conducted, founded, and curated by me unless stated otherwise to which will probably be the usual suspects

Modded Content

Post contains modded content in tandem to achievable abnormalities without any modification to game files

Most of the modded stuff was mutual territory where multiple people stumbled upon the same thing or spearheaded into different directions

Benefactors

There was a huge amount of benefactors within the testing conducted inclusive of players curious about subjects, report bugs, or outright are testing partners or onhand helpers
Testing: Inputs
One or two of these videos alone actually go against a most of what the community know as a whole

Weapon Switching (Epic/Steam)



https://youtu.be/mPgSXZHMCho?si=GyymKuQ0YuNWLYex

Weapon Switching (Playstation 5)



https://youtu.be/Pki4V-04OAA?si=ziWAwYk3KZjrnqhz

Too many people say this is not possible and when they do acknowledge it's possible they say it's only for PC

Parry Animation Canceling (Select Weapon & Select Gear)



https://youtu.be/6FbW6YIA5XQ?si=_1OkyWofzmkR9TYX



Animation Canceling (Select Weapon/Gear)



https://youtu.be/A5pjY4Ob9rs?si=ER8S4q6lOfrGXtJb


Parry Animation Canceling (Melee)



https://youtu.be/hT89CqwXwmE?si=yaVnB9fLrHACBB3C
Testing: Field Of View
Field of view can has a few interactions, what most interesting is that console doesn't actually have an adjustable FOV which is kind of ridiculous

Field Of View Slider Testing
(Modded)





https://youtu.be/kJIrek-lQQc?si=g0oOzFwmtesWHAL2

https://youtu.be/wXzf8KL7enY?si=ATbnYIfNZj6oM5vY
Testing: Loadouts
Loadouts and customization is heavily looked into but I wish personally there was more practical field testing per weapon, better said, too much focus was on unobtainable aspects with recording and documentation as far as loadouts I feel but if I were to further test, it would be current practical testing with weapons


Wrong Weapon Customization



https://youtu.be/0yhSOSENdX0?si=2i2nzEdpmQt4xgZO



Wrong Gear Customization



https://youtu.be/IOeiXl3KtvU?si=3cydXmoRG9eSjFd2



Wrong Knife Customization



https://youtu.be/gooTs-g5Xzk?si=iLV02xidCiUVvyOx



Cleared Weapon Slot Customization



https://youtu.be/efyVGLyKpaw?si=o9zKcZvwfCFm4Yys


Wrong Shader Customization




https://youtu.be/8iDhFtHK66M?si=EiKJS_6ItEQiKOLj

Original Benefactor

Shidstane


Wrong Barrel Customization



https://youtu.be/iyoTZravHSo?si=U0HqD8xVdX_GNmWa

Original Benefactor

Shidstane


Wrong Optic Customization



https://youtu.be/TxvN9XHz26c?si=vYj1M2TrboAsA99N



Wrong Magazine Customization



https://youtu.be/6WkNX1TFW28?si=_rkdz3FAW4l0At2f

https://youtu.be/FNMkjKP3KGQ?si=_LIAzrZgWMoruKxP



Wrong Outfit Customization
Modded



https://youtu.be/fmUOAnliIsg?si=f219B-2FbGdWRF0o



Wrong Cosmetic Customization
Modded





Hidden Menu









Unlocked Loadouts
Modded






Wrong Team




Testing: Connectivity
Testing: Filters
Personally couldn't find anything despite people in the past saying there's an advantage, haven't really touched this since pre 3.0 but testing was done regardless, there probably is some tomfoolery you could do but personally I never pursued trying ReShade or NVIDIA to which I'm aware of some janky ♥♥♥♥

ReShade Testing





https://youtu.be/Yv653UP7gxI?si=pWAQQeXIGt7Oz5ib

https://youtu.be/PoSZkRO7ENw?si=tmGfhigurvkhRVs_

https://youtu.be/cfDKeQuZagI?si=MGeptXg0ptige5va


Testing: Ripped Assets
I'm not sure if I should be showing people how to rip models but I show some of the testing I've done so far

Inverse Kinematics (Post Rip)




Build and SFX Usage

https://youtu.be/9iaqaq_4xAk?si=H9nXDzn4ngpT6dBW


AI Voice Models




Predlock Physics

https://youtu.be/98OG3RozxXw?si=tFwKXsvpaoUUqF_u

Questions?
How many people do you want to guess have said stuff that doesn't make any sense, how many of those people do you think ever get told otherwise lmao

If you do have questions ask them here
Community Discoveries
Blood Trail



Finding by Zloy Yebok



Comment: Looks to be unimplemented or poorly implemented blood spotting mechanic, I found the UI a while ago I didn't realize there was functionality for blood spotting though

SpaceFish/Content/UI/Icons/FT_Interact/SpottingIcons_Large_PredBloodTrail.uasset
Miscallanious
Hip Fire Accuracy



Comment: Crosshair flips upside down when perk effectiveness is too high
1 Comments
valveworshipper 7 Jul @ 6:38pm 
those look very silly