Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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强行军削弱+己方领土上增加移动距离 Nerf Forced March & Home Territory Mobility Boost.pack
   
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Tags: mod, overhaul
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31. maj kl. 12:23
22. aug. kl. 0:53
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Abonner for at downloade
强行军削弱+己方领土上增加移动距离 Nerf Forced March & Home Territory Mobility Boost.pack

I 1 samling af 青玉化尘沙
本人的mod+MTU+TUP的整合,按照顺序订阅即可,也可以把底下的MTU+TUP换成名将复兴相关mod。
48 genstande
Beskrivelse
敌军开了急行军在自己家里乱窜,追又追不到,为了避免这种情况有了这个mod
强行军效果削弱:由额外增加50%的移动距离降为增加30%
我军在我方领地内的移动距离增加20%
在盟友领地上的移动距离增加10%


更新:在己方领土内时,即便是在急行军状态下也能获得一点补员(需要补员速率>15%,多出的部分能够作用于补员)。
(方便强迫症玩家,不用再等还差一丝就满编的队伍接下来还要继续走路走一回合,兵贵神速,现在就行动起来。)
6月17日更新:修复了本mod无法对吴国派系生效的bug。

AI和玩家都生效,无需新档。

Mod Description:

Enemy armies using Forced March can run rampant in their own territory, making them impossible to catch. This mod aims to prevent this situation.

Changes:

Forced March Effect Nerfed: Bonus movement range reduced from +50% to +30%.

Increased Movement Range for Allied Territories:

+20% movement range for your armies in your own territory.

+10% movement range for your armies in ally territory.

Updates:

New Feature (Recovery): While in your own territory, armies will now gain a small amount of replenishment (Recovery) even when in Forced March stance (requires base replenishment rate >15%; surplus replenishment will contribute). [Convenient for players with OCD tendencies - no need to wait an extra turn just to replenish that last sliver of troops before moving again. Speed is crucial in war, act now!]

Update (June 17th): Fixed a bug preventing this mod from working for Wu factions.

Compatibility: Affects both player and AI. No new save required.
8 kommentarer
甩棍有力度出脚有准度 22. aug. kl. 19:52 
man,更新了啥啊
青玉化尘沙  [ophavsmand] 22. juli kl. 13:16 
@The Reaper Of Chess YT
sorry,i like more armies,do not use AI mod or upgrade your PC。
The Reaper Of Chess YT 22. juli kl. 12:32 
can you make a mod to limit the amount of armies that can be fielded by AI and player? i find that late game the game lags and or stalls alot when the AI has like 30+ armies each...
258213694 8. juli kl. 10:49 
大佬666
Wen叶 8. juli kl. 8:22 
666666
旺旺仙贝♥ 4. juli kl. 8:23 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
青玉化尘沙  [ophavsmand] 25. juni kl. 5:24 
@卿辰smile
想法很不错,我是认可的,但是这个mod我懒得改了,而且移动距离只能在过回合后根据主角的行动力来判断刷新,只加给主角本身,即便在各个郡国里面作出不同城镇不同加成,在一回合内,这个功能也没法很好的实现,没法实时判断。
宇宙忍者 25. juni kl. 3:48 
大佬,最近一直在用您的MOD测试,仅仅给您提供一个思路,友方领土增加移动距离,之前玩过一个MOD是跟主城等级挂钩的,1-3级加10%,4-6加15%,7级以上20%,毕竟城修的越好路就越好走,在友方领土上行军只加10%没毛病,毕竟涉及到需要通关文牒之类,这样可以增加不少代入感。