The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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DOOM in Isaac!
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3.916 MB
6. maj kl. 14:13
22. aug. kl. 7:42
16 ændringsbemærkninger ( vis )

Abonner for at downloade
DOOM in Isaac!

I 1 samling af Poondaedalin
What If Isaac Wasn't Isaac?
11 genstande
Beskrivelse
Warning: This mod may not be suitable for people who are sensitive to flashing lights or effects!

If you want to play the first level with mouse look/firing, click here!
(note: just the first level)

"Can it run DOOM?"
"Yes, yes it can."
"...sort of."

This mod contains a few levels of a DOOM/Wolfenstein-inspired raycasted FPS, made entirely within Isaac's modding API! It's a bit closer to Wolfenstein 3D than DOOM, but all the same, I'm really proud how this project turned out.

My initial goal was to expand this into a full 6-level game with roguelike mechanics, secret levels with references to other games, and even more shameless reuse of Isaac assets, but since projects are continuing to pile up on my plate, I decided to cut it off and focus on other ventures.

I also just finished a write-up of the project that goes into depth about how all of these systems work. If you're interested, that can be found here![www.tumblr.com]

The mod content itself can be accessed through the Custom Challenges menu, as "PD - Mors Animo".

If you like what you see, consider buying my a coffee! : https://ko-fi.com/poondaedalin
(This isn't paying for my rent or anything, so no pressure if you don't wanna donate, but I still appreciate every little bit of support :D)

Hope you enjoy!
Populære diskussioner Vis alle (3)
5
16. aug. kl. 7:08
i dont know how to start it
Protka
5
16. aug. kl. 18:36
FASTGJORT: Feedback!
Poondaedalin
0
10. maj kl. 13:17
FASTGJORT: Controls
Poondaedalin
65 kommentarer
Poondaedalin  [ophavsmand] 29. aug. kl. 13:57 
Nope! Everything here is made from the ground up, so REPENTOGON is not needed!
(you will need it for the mouse-look version of the first level linked in the mod description, though)
firespy52 29. aug. kl. 13:47 
do you need repentagon for it?
ham 29. aug. kl. 10:59 
enoc
ham 29. aug. kl. 10:59 
enoh mah mah
ham 29. aug. kl. 10:59 
mnoc eanny
dontsaythefae 25. aug. kl. 1:13 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Poondaedalin  [ophavsmand] 22. aug. kl. 7:54 
Hey y'all! I just pushed what will probably be the last version of this mod.

Long story short, other projects have come up (many of which are from my actual job), and while that doesn't mean I'll stop making mods altogether, it does mean that this project is going to have to wind down, since it's such a massive time-sink to debug and build out a mod like this.

That being said, I also did a full write-up of the innards of this project if you're interested in reading about it, which you can find here! [www.tumblr.com]

Not only that, but feel free to fiddle around with the code and see what you can do with it! There's even a map editor hidden in the game files!

Anyway, that'll probably be it for this. I might come back to this some day, but I'm pretty burned out on DOOM, and I accomplished my main goals, so I'm fine with leaving it here.

Take care, everyone! See you in the next insane project <3
lotion 17. aug. kl. 14:04 
@Mike Litoris
I'm not exactly sure what you mean with the comment, it's a bit hard to read but I'm assuming you're wondering exactly why this isn't using the assets from the game itself.

The thing is that Wolfenstein was the very first implementation of a 3d engine, and it was more of an illusion rather than true 3D with rasterization like we have today. Those old games basically drew each frame one by one, interpreting the viewing angle using a top down map, and using that map to figure out exactly what the 3D space should look like.
Later 3D uses rasterization to draw it's screen space, taking points, drawing polygons, and then drawing those polygons to the screen (except in this case, the sprites are drawn to those polygons for 2d sprite based games like Isaac). Wolfenstein didn't do this, because it was a completely different system.
Якобс Монарх 12. aug. kl. 13:35 
can it doom?
Poondaedalin  [ophavsmand] 12. aug. kl. 4:30 
Doom!