Stellaris

Stellaris

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Stellaris Fixes
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1.223 MB
5 月 5 日 下午 12:53
6 月 20 日 上午 5:36
26 項更新註記 (檢視)

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Stellaris Fixes

描述
Fixes a number of bugs
- Capturing Tiyanki will not trigger the event for killing them.
- Superlight cosmogenesis event can no longer terraform nanite worlds into deserts.
- Wonder Sphere no longer counts against Dyson Sphere capacity, and doesn't allow you to build an extra Dyson Sphere in some circumstances.
- Fixed crash when uncovering the secrets of the First League as a wilderness empire.
- Pre-ftl modifier "Artistic Boom" that adds entertainer jobs is removed when a gestalt takes control of the planet.
- Fixed "All Artisan enclaves destroyed" message occuring every time an Artisan enclave was destroyed
- More fixes will be added over time

Fixes that were removed because they were fixed in the base game:
-Wilderness empires will no longer recieve (unconstructable) fallen empire buildings from reverse engineering minor artifacts (fixed in 4.0.5) Edit: According to bug reports this wasn't actually fixed, I will see if I can re-fix it.
-Fixed a wilderness building not being destroyed when the planet was conquered by a non-wilderness empire. (fixed in 4.0.6)
- Fixed wilderness unable to recruit gene warrior armies. (Fixed in 4.0.10)
- Fixed that the physics lab technology was impossible to research without access to volatile motes. (Fixed in 4.0.10)
- Fixed incubator trait scaling improperly (4.0.14)
- Fixed hollow bones trait having 1/10th the intended effect (4.0.14)
- Fixed genetic memory trait capping at 25% habitability rather than 50% (Tooltip changed in 4.0.14/15?)


Place at the top of load order.

For Stellaris version 4.0.x.
Compatible with existing saves.
Not achievment compatible.
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5 月 7 日 下午 10:10
Bioship's Combat Computer
璃湘 Windlands
99 則留言
JKyuubi 8 月 13 日 下午 6:29 
Hopefully this finds others that have been confused as I was well.
JKyuubi 8 月 13 日 下午 6:28 
I think
JKyuubi 8 月 13 日 下午 6:28 
@Space Force: Droop Snoot, the problem is UI Compat with that Planetary mod.
BlackLight 7 月 31 日 上午 5:53 
Can you also take a look at the auto modding trait bug that won't allow different auto modding traits to stack? The devs listed this problem as 'fixed', but those traits still aren't stacking.
Space Force: Droop Snoot 6 月 22 日 下午 3:45 
Any plans to try fix the crash that happens in machine world districts when a specialization is picked for a district?
Realhollow 6 月 21 日 上午 9:09 
Oh sounds interesting
SushiDragon  [作者] 6 月 21 日 上午 8:11 
New fixes are on hold for the duration of #MODJAM2025, as I will be focused on my entry. Keep an eye out for the Coexistence Protocol once submissions are revealed!
Realhollow 6 月 20 日 下午 2:39 
ah thats sad to know
SushiDragon  [作者] 6 月 20 日 上午 5:26 
That is unfortunate. I don't think there's anything I can do about it though.
Realhollow 6 月 18 日 下午 6:00 
they never did fix it