Door Kickers 2

Door Kickers 2

Not enough ratings
Enemies with Western Guns - Enemies Replacements
   
Award
Favorite
Favorited
Unfavorite
Content Type: Enemies
File Size
Posted
Updated
324.066 KB
29 Apr @ 4:59pm
3 Oct @ 12:18am
2 Change Notes ( view )

Subscribe to download
Enemies with Western Guns - Enemies Replacements

In 1 collection by Takeshi, made in Mom
Enemies with Western Guns, Mods and Maps
5 items
Description
Replaces vanilla enemies with modded ones
They equip Western guns, which are tuned not to be OP, nor stick with Spray & Pray.
They also wear PMC outfits or speak in English: fewer Turban/Skirts or in Arabic.

Guns: M4, M16A4, MP5A3, MP7, M9, M249, MK17STD, M110A1, M500PP, AT4, M79 GL, and some special ones.
They prefer single fire to spray & pray and receive bonuses of accuracy / critical chance.

Tweaks:
  • Enemies' chance to blind fire is reduced to 0.2, from 0.5-ish.
  • GL flies slower and blinks red, so that you can splint to dodge it.
  • Machineguns' magazine size is 100, not 200.
  • Shadhavar's Militia got a nerf to critical chance (-15).
  • SSI wears Level III armor, not Level IV.

Nasty things:
  • Pistol insurgents equip veteran tier M9: which has double-tap and crit bonus. Beware!
  • Some of the security guys equip MP7 instead of  Mini Uzi, so they have AP ammo. Wear Level IV armor!

Notes:
  • Outfits and guns are reuses of the base game. Excuse me I am not an illustrator.
  • Rocket Insurgent uses GL because I cannot draw Carl Gustav.
  • Forbidden Trees, such as Suicide bombers wear Turbans/Skirts and speak in Arabic. So do similar guys.
  • For some reason, machine gunners are iconic.
  • When you edit a map, please turn this mod off. Mini Uzi pick-up is overwritten with MP7 of veteran tier, etc.

If you prefer "No Blind Fire" variant, go to my Nexus Mods page:
https://www.nexusmods.com/doorkickers2/mods/305?tab=files

If interested in editing a map, try the sister mod, Enemies with Western Guns - Editor Extensions:
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3445532995
With the mod, you can access the full roster, but the map becomes mod-dependent.
13 Comments
Takeshi, made in Mom  [author] 1 hour ago 
Published No Suicide Bombers variant.
Beware the high crit chance.
If it doesn't work well, please let me know.
https://www.nexusmods.com/doorkickers2/mods/305?tab=files
Loaf 4 hours ago 
Thanks for the info. Looking forward to the update.
Takeshi, made in Mom  [author] 14 hours ago 
Yeah I don't like them, but I made this mod as a generic replacer.
I will make a variant, such as, Suicide Bomber replaced with Shotgun Elite, and Suicide Bomber Strong with the elite with Lvl3 armor, at the Nexus Mods.

If you prefer 1911 or 100 damage melee guys (wth), then tell me.
Loaf 15 hours ago 
Is there a way to remove suicide bombers when using this mod? Maybe with your enemy faction selector? Feels weird seeing suicide bombers mixed in with (I assume) western PMC units.
Takeshi, made in Mom  [author] 5 Oct @ 9:13pm 
Glad to hear you enjoy this!
Loaf 5 Oct @ 4:23pm 
Thanks, I really like the variety of enemy designs. They are also generic enough to be used with most playable factions.
Takeshi, made in Mom  [author] 3 Oct @ 1:02am 
Updated for v1.12.
Not big changes, but confer the changelist if necessary.
https://www.nexusmods.com/doorkickers2/articles/47
Takeshi, made in Mom  [author] 20 Sep @ 9:08am 
Sorry I cannot.
I am poor at or not interested in drawing.
These enemies are reuse of the base games.
TacticalSamuraiX 20 Sep @ 4:30am 
Can you make I.D.F enemy? I would love to showcase it
Takeshi, made in Mom  [author] 6 Aug @ 5:27pm 
Thank you!