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The rankings themselves are debatable, as the usefulness of certain traits is completely dependent on the chosen play style.
For example, a starting character with Brave and Wrathful (and Martial education) can dominate as a small Count or Adventurer, now that Battle Advantage has been buffed.
The usefulness of the Intrigue-focused traits (+ or -) is entirely driven by whether the player likes using Schemes or not. If they do, then Paranoid, Deceitful and Sadistic go to the top of the list. If instead the player aims for positive Opinion, rather than Schemes or Dread, then these traits go right to the bottom of the list.
For me, as a player who plays wide, Greedy goes to the bottom of the list, because it blocks the possibility of bribing vassals to leave a faction.
Temperate is placed way too high. Disinheriting/killing children is the worst way of managing partition. The far better method is elective succession. If you have a title of a tier lower than your highest tier, or multiple highest tier titles, getting those on elective succession eliminates the counties from partition. If you are tribal without cultural elective traditions, just conquer lower tier titles and give them to your sons, and try and feudalize asap. You want as many landed dynasty members as possible so they can get renown for you. Even though your same dynasty subjects don't get title renown, they still get renown from events and especially royal courts.
Also sadistic is S tier. You missed the main strength of it, which is that it makes you lose stress for executing or torturing prisoners. This makes stress loss really easy and you can consistently have 0% stress even with a trait combo like ambitious sadistic paranoid.