Wildermyth

Wildermyth

Ei tarpeeksi arvosteluja
Weapons Expansion 0.3
   
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12.140 MB
24.4. klo 11.46
30.4. klo 13.28
8 muutosilmoitusta ( näytä )

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Weapons Expansion 0.3

Kuvaus
Adds a variety of unique new weapons.

New Weapons:

Bag o Bombs
- Allows you to throw bombs from the gorgon boss fight in Omenroad.

Ball and Chain
- Heavy weapon with good reach, damage, knockback, and stun on crit, but slows when you attack.

Battle Shield
- A primary handed shield that acts both as a shield and gives you some block.

Cannon
- A straight up cannon, high damage but slows when you attack.

Chemthrower
- A Morthagi weapon that sprays acid in a cone, works with weapon skills.

Drauven Warbanner
- Acts as a great spear and also gives inspiration to allies each turn.

Dual Daggers
- Attack twice with a single action, great for poison and bonus damage.

Fungi Staff
- Deepest fungi staff with a magic ranged attack that poisons.

Gladiator Set
- Paired sword and shield with a shield toss ability that scales off armor.

Great Bow
- Has a wildly long range, but can't be used up close.

Sling
- Ranged version of the knife with increased flank damage.

Spell Tome
- Acts as a wand that allows anyone to cast spells and gives one extra infusion.

Whip
- Has a really long range at reduced damage.

Unarmed
- Swift attacks with half damage, allowing for up to 3 attacks per turn.


New Off-hands

Climbing Rope
- Lets you walk through terrain as though it weren't there

Fire Bomb
- A one time use big explosion that scales off potency and bonus damage.


Items added to crafting:

Bonk Stick
Scythe
Spell Book
Spell Shard




Known Bugs:

- UI for items in shop are a little jank, I'll fix it if I learn how to.
- Using the Drauven PC's mod the battle shield looks a little silly.
- Fully custom weapons are grouped under swords with the exception of the Great Bow, again, I'll fix this if I can figure it out.
- Might require Omenroad, unsure yet...
6 kommenttia
Checklist Gaming 2.5. klo 8.39 
That's great thank you!!
Soap  [tekijä] 2.5. klo 8.10 
all weapons are craftable or obtainable any time you would get a random weapon

also thank you catch i apreaciate that!
Checklist Gaming 2.5. klo 6.23 
How do you get the new weapons are they event driven? Great work mod looks really cool!
Catch 34 29.4. klo 22.10 
See this shit is why I love the modding community. Easy sub. Thank you for your service.
Soap  [tekijä] 27.4. klo 22.31 
hm i guess i did spell that wrong
blaque_czar 27.4. klo 19.54 
Spell Tome?