Elin
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KK Smart Abilities
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Gameplay: QoL
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181.434 KB
19 Apr @ 9:21pm
22 Sep @ 1:23am
4 Change Notes ( view )

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KK Smart Abilities

Description
(Machine Translation)

Too many spells in Elin but limited hotbar slots?
This MOD adds smart abilities that automatically choose the best spell for each situation.



Added Abilities

-Smart Arrow/Bolt/Ball/Hand/Sword/Bit/Miasma/Intonation
Automatically selects and casts the most effective elemental spell against your target from your available attack spells.

-Smart Heal
Casts healing spells based on wound severity. Uses Nature's Embrace on full HP targets.

-Smart Buff/Debuff
Casts buff/debuff spells according to your preset priority order.

All abilities are automatically learned, use your actual ability levels/experience, and consume stocks from cast spells.



Configuration

Access settings by placing abilities in hotbar/inventory and using wheel-click or R-key menu.
Abilities and spells you haven't learned won't appear in the settings




Auto-Combat Support
Smart Abilities can now be used during Auto-Combat. For detailed information on their behavior, please refer to the dedicated thread below.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3467116666/819211394304032646/.
Popular Discussions View All (2)
0
15 Aug @ 4:43am
Auto-Combat Support(EA23.179)
Krois0s
0
15 Aug @ 4:40am
オートコンバット対応(EA23.179)
Krois0s
12 Comments
Krois0s  [author] 22 Sep @ 1:24am 
[20250922 Update_EA23.202(1.1.2)]
-(MODなどのによって)プレイヤーが連続魔法フィートを習得していると、想定より多い回数の魔法が発動する不具合を修正
-Fixed a bug causing smart abilities to trigger excessively when combined with the Rapid Cast feat (acquired via other mods).
Krois0s  [author] 21 Sep @ 11:05am 
Hello. It's quite possible that in the future, players might be able to get the Rapid Cast feat even in the vanilla game, so I'd like to address this issue promptly.
Thank you for your report!
Strawberry 20 Sep @ 11:17pm 
Hello!
I have found a very niche issue when using this mod, which is not possible to encounter without
the use of other mods. When the player has acquired the Rapid Cast feat, and uses a smart ability, it seems the smart ability is cast twice, and then each spell the smart ability casts is also cast twice, resulting in casting 4 times in total in a single turn.

This is not something a normal character would struggle with, and so I apologize for reporting such a specific problem! If it is possible to fix this issue, I would be very grateful, though if not, I understand and I appreciate your consideration!

Thank you for your hard work in creating such a helpful mod!
Krois0s  [author] 17 Sep @ 12:54am 
[20250917 Update_EA23.193]
自動習得機能のエラーを修正
Fixed an issue with the auto-acquisition feature for Smart Abilities
Krois0s  [author] 2 Sep @ 4:57am 
ナイトリーバージョン23.193からスマートアビリティの自動習得機能に問題が発生しています。これは次の安定版で修正される予定です。既に習得済みの場合はナイトリーでも引き続き使用できます。

An issue with the auto-acquisition feature for Smart Abilities has occurred starting from nightly version 23.193. This is scheduled to be fixed in the next stable version. If you have already acquired the abilities, you can continue to use them in the nightly version.
Krois0s  [author] 15 Aug @ 4:48am 
[20250815 Update_EA23.179]
-Auto-Combat Support
Smart Abilities can now be used during Auto-Combat. For detailed information on their behavior, please refer to the dedicated thread below.
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3467116666/819211394304032646/

-Offensive Smart Abilities
Added an option to factor in the target's "Wet" or "Burning" status for elemental spell selection.

-Smart Debuff
Added an option to skip casting "Silence" on enemies that have no magic skills.

-Fixes & Adjustments
Corrected a discrepancy where the calculated mana cost for abilities did not align with the actual in-game consumption.
Fixed an issue where party-wide healing and buff spells would fail when targeting allies outside the line of sight.
Adjusted various localization texts.
Krois0s  [author] 15 Aug @ 4:48am 
[20250815 Update_EA23.179]
・オートコンバット対応
各種スマートアビリティがオートコンバット中に発動するようになりました。詳しい動作は説明に書ききれないので下記のスレッドにまとめました。
https://gtm.steamproxy.vip/workshop/filedetails/discussion/3467116666/819211394304032507/

・各種攻撃スマートアビリティ
対象が濡れや炎上の場合、属性選択の評価に加えるように(オプション)

・スマートデバフ
敵が魔法スキルを一切持っていない場合、沈黙を詠唱しないように(オプション)

・修正
消費マナの評価がゲーム内で実際に消費されるマナとズレていたケースを修正
全体回復、全体バフの際、視界外の仲間にまでかけようとして失敗していた問題を修正
各種言語データを調整
我是谁? 9 Jun @ 11:49pm 
It seems that the Smart Abilities of this mod doesn't take mana cost reduction into account
.//magnus 21 Apr @ 2:45am 
Alright. Thanks for your hard work ^^
Krois0s  [author] 21 Apr @ 12:34am 
Due to the special nature of these abilities, they are intentionally excluded from auto combat to prevent errors. I would like to support this feature in the future, but I'm currently uncertain about whether it will be feasible or not.