Schedule I

Schedule I

101 ratings
Mixmaxing
By Chüd
The best mix for each player level.
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Pro Tips:
Always schedule deliveries for late night
Time stops at 4am.
You get a bonus for delivering after curfew.
This means that the best time to schedule all deliverys is late night,
where you will have an infinite amount of time to complete the delivery
& will get paid extra for it.

Always use fertiliser
Fertiliser increases the quality of the plant, which increases the profit margin.

Always use the most expensive pots & grow-lights you can get
Using the more expensive pots & grow-lights increases the number of buds per seed, so its worth doing to increase your profit margins.

Big Money
Products can usually be listed for ~1.5x the recommended price; eg. 'Gamer Girl Bath Water' can easily be listed for $120, & you will often be offered even more than that, especially if you haggle an extra $10 on top when you get a buy request, then add on the curfew bonus + the fast delivery bonus & you can get to $150 per unit or higher.

Don't Always Mix
The best use for mixes is to use as free samples to gain new customers. All that really matters is putting extra effects on the product so that when you offer the sample it's more likely to hit one or more of the customers preferred effects, thus gaining you a new customer. Once you've done that, just unload basic Products onto your dealers & collect profit.

Mating Press
In order to maximise how much you can stuff into their inventory, & because jars cost money & bricks are free after the initial investment into the brick press, give your dealers jars until you can get the brick press, & then just brick press everything. You don't get the money back from jars given to dealers or sold to customers; they only pay for the contents, so any left over jars should be sold at the pawn shop to recoup some losses at this point. Baggies for free samples, brick press for your dealers.
Mixes
Mix names in game are randomly generated by default, so they will be different from the ones shown here. Mix names shown here are what I renamed them to in my game. You can call them whatever you want.

Early game recipes (Street Rat I, Hoodlum IV) are kept simple due to the lack of good ingredients & automation at that point.

Street Rat I
OG Kush
No mixing yet, just use fertiliser to grow high quality OG Kush.

Hoodlum IV
'Gamer Sups'
OG Kush + Mouthwash

~$64 sell price, ~$15 profit

Peddler I
'Nyana Banyana'
OG Kush + Donut + Mouthwash + Cuke + Banana

~$90 sell price, ~$40 profit

Peddler IV
'Gamer Girl Bath Water'
Sour Diesel + Flu Medicine + Viagra + Banana

~$120 sell price, ~$80 profit

Hustler III
'Futa Milk'
OG Kush + Banana + Cuke + Paracetamol + Gasoline + Cuke + Battery + Horse Semen + Mega Bean

~$169 sell price, ~$120 profit


'My Little Pony'
Meth + Banana + Motor Oil + Cuke + Paracetamol + Gasoline + Cuke + Battery + Horse Semen + Mega Bean

~$353 sell price, ~$309 profit per batch


'Friendship Is Magic'
Cocaine + Motor Oil + Cuke + Paracetamol + Gasoline + Cuke + Battery + Horse Semen
+ Mega Bean

~$735 sell price, ~$693 profit per batch
Thought For The Day
"The wish to acquire is in truth very natural and common, and men always do so when they can, and for this they will be praised not blamed." - Machiavelli