The Killing Antidote

The Killing Antidote

298 avaliações
Cursed West
13
7
7
6
3
5
6
3
4
3
2
2
2
2
   
Premiar
Adic. a Favoritos
Nos Favoritos
Desfavoritar
Tamanho:
Publicado em:
Atualizado em:
1.115 GB
14 de abr. às 11:56
18 de jul. às 10:54
5 notas de alterações ( ver )

Subscreve para transferir
Cursed West

Descrição
Jodi's scouting revealed that the source of the town's corruption resides in the church.To access the church, you must collect four keys, a gas can, and matches.

"Time" map,

There are 6 items you need to collect before you'r able to open the metal gate, after collecting the last item, the church bell will sound

To finish this map, stand infront of the crystal at the church to burn it.

The items spawn randomly in the houses, we dont have a way to create our own items and add them into the inventory. These items are unlit so you can easily see them, get close to them to pick them up automatically.

The saloon doors need a little push so dodge at them to open quickly

There is music playing sometimes, you can mute all the music by pressing "9"
To toggle day/night, press "8"
Press "5" to show a MAP, this map updates in real time as you explore the buildings, it can show one of the following icons:
Nothing= You didnt explore that area
X= There is no key item here
v= Key item that spawned here was obtained
?= There is a key item here that you didnt pick up

Some of the doors open from behind, so find a way around.

FPS for me is around 100-160, i dont have a fancy setup so i think this should work well for most ppl

Known issues:
- Some of the windows are a one way in, so keep that in mind. ( There is always a way to get out but if you try to run from the zombies by using the window, might not end well )
- Jodi wont play the stairs animation when walking on the indoor stairs, enabling this caused some issues
- The metal fence doors will not open all the way.
- Enemies despawn if left alone out of sight for a while, known game bug(?), can be worked around with map modding tools but will take a while to fix.
110 comentários
Craww 28 de jul. às 9:17 
Very good! I think could have done with revive pad once you get to the mine that leads to the church. I didnt hear the weeper in the church and got stun locked by her and some runners
lol. Other than that it was perfect balance wise, think best custom level I have played so far well done, loved the music and that you added a map too. Also, randomisation is a good idea. This is making me very hopeful for more people making levels like this. I might have to try haha.
KillerLex 27 de jul. às 14:03 
Yes, save room it is good idea
famaskitty 25 de jul. às 22:04 
This is a great map and a welcome new playable content. Is there a way to add a save room? I know it's short but it'd be nice to save some of those accessories for when things go wrong. Regardless, thank you for your work.
FashionIsTheTrueEndGame 23 de jul. às 16:59 
Just played the new update and it's amazing! congrats on figuring out the doors! :shigure2:
Giubz 19 de jul. às 9:29 
Great map. Like others said, I wish devs had been adding maps like this one, instead of time trial or base defense.
Dysz 19 de jul. às 3:42 
The key to the updated basement can only be obtained by climbing onto a small cabinet, and cannot be obtained by standing next to the cabinet. I remember standing next to the cabinet and getting it before.
ArisenPawn 5 de jul. às 10:42 
actual peak level design 10/10
VladimirMK 29 de jun. às 7:44 
Хорошая карта. Жаль, короткая игра(
Judge Pal 27 de jun. às 17:17 
I wish the door could be opened normally, otherwise I liked it a lot.
maleficer311 22 de jun. às 21:55 
I really liked this when I tried it last night. I must have missed something though. I couldn't get the gate to the church open. Maybe I will get it this time.