Heroes of Hammerwatch II

Heroes of Hammerwatch II

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[Mission] Trouble in the Mines
   
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8.097 MB
31 mar @ 1:53
1 apr @ 1:10
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[Mission] Trouble in the Mines

Beskrivning
There is trouble in the mines! Adds a short, 7 floors, low-level mission where you go to the forest and to the mines and slay the foe within.

This was meant to be an example mission to show how to make custom missions. I have added annotations and tutorials in the relevant files that you can look at once you unpack the mod with the packager.

With this you can learn how to add: New Missions, new enemies, bosses, new tilesets/themes, sounds, music*, all that.

*Adding new music is a bit problematic right now, but it works with some tricks.

Potential questions:

>Can I make a mission as long if not bigger than the default campaign?
>Yup.

>I could make a whole fan made expansion!
>Yup.

>Wow lazy devs want the players to make new content instead of them releasing any.
>Yup, heard that before. Say that after you made something akin to Terraria's Calamity. (You totally can!)

10 kommentarer
Pwnmaster 16 maj @ 15:21 
I've hotfixed my easier secret rooms mod to work on this mission
Neko 16 maj @ 13:28 
I believe the one mod that makes the hidden walls easier to find crashes this level and all :p
gonna have to remove it to run through this as it seems fun
Duddex 27 apr @ 6:30 
Really fun mod, anyone should try it and see for themselves, good music in the custom runs very enjoyable, cant wait for more of the mission board missions to come out!
Solais  [skapare] 3 apr @ 1:06 
You need the required Mission Board mod to access the mission, and you find it by "talking" to the added mission board, which is in the middle of your town.

You create something of your own either with the editor or by making the files, you can find links on the official discord I believe.
V1sper 2 apr @ 22:24 
Hello!

I have two questions:
1) Where i can find this mission in game after download?
2) Where i can try to create something my own?

Cant find answer on my questions inside game.
Thanks!:er_heart:
Luku 2 apr @ 10:49 
I was moved by the nostalgia
Quickstraw 1 apr @ 15:47 
Thanks I'll try it out next time
Solais  [skapare] 1 apr @ 1:11 
Ah, I see the issue. Fixed both the sound being too loud (hopefully) and exiting the level without the other players around.
Quickstraw 31 mar @ 21:19 
This is so cool! Had a lot of fun while trying it out. I noticed a couple small things that seemed off while playing.

First, a player can go to the next level without all the other players standing nearby the exit.

Second, the hit sound for the boss is loud but also sounds far away which makes it feel kind of weird.

Thanks for making this :)
Raim 31 mar @ 7:51 
I appreciate you making these and hope its the start of lots of custom missions