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If possible could you please add PHD flopper?
Oh that makes sense and I like that, there is a map that does a similar concept in terms of story.
I think its called Der Bunker if I remember correctly and is literally meant to be a neighboring bunker to Nacht Die Maschine.
However Der Bunker doesnt have a Nacht in it but more or less a structure that looks somewhat similar.
I do like how you included the lore of Der Riese to Kino in some way, small details like that are cool. ^u^
Also aaaah, gotcha..
I had a look through radiant and honestly I dont know how to do anything. qnq
So I cannot really blame you tbh.
Ooooooh, I cannot wait for Open Verruckt.
I know you had said you are still learning radiant and what not but if you do know how to it would be pretty interesting if you do something with the turret that is underneath the Verruckt fountain.
Looks like a turret trap but if I am correct Treyarch never used it, not in WaW and not even in ZC. qnq
I noticed someone had suggested Tranzit before the Bombs Fell which sounds like a great map; this though got me thinking about the point of interest within Tranzit's Cornfields, the Prototype a.k.a. Tranzit Nacht.
The idea is pretty simple and is based around two versions of the Prototype, the one we see in Tranzit and a version before the bombs fell.
The player will spawn outside of the prototype and will have to buy their way through to expand the map, and behind the original breakable wall barrier instead of this being a barrier this will now be a door the player can buy making their way into a bunker.
The way they get to the version before the bombs fell, they will need to use the teleporter (the one specifically from der riese/ kino and they will travel through time to the pre-tranzit version.
The teleporter time travel idea is based off the line in the Kino loading screen where Richthofen states that the teleporters are capable of time travel. ^u^