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I'm thinking "Overload - Deals 3x damage, but spends ammo from all weapons." or "Lethal - 10% chance to kill instantly." would be bis.
And with the help of tomb, tree, bush, when a big boy stuck somewhere it help to lower the amount of Z at the same type.
PS: don't underestimate explosive Z, 4 of them can kill you if all at the same time or close to, even more in bad situation.
that why I always try to find at least 1 or 2 weapon with Guardian, or a freezing one, or explosive if found nothing best.
(Grenade with auto replenish are banger, but a good weapon even not melee with Wildcard is the perfect emergency weapon you could need)
Honnestly I prefer the Flame knife who strike faster when I have enough point to max:
- HP/Armor/Regen/Damage Melee+Elemental
- and at least 1 or 2 point to make freeze/flame
- And finaly maxing the % chance to instant kill
Both last point are a saver when you have a cursed big boy (the one who not explode) who is the most danger in this strat because of his tonnes of HP
this way and with the best attack speed of the knife and 5% instant kill, it can help
I mainly try to keep the frozen blade too to temporize if needed for the regen, with the larger range and capacity to destroy projectile of the old zombies, it help to take HP back.
But for the spot, I don't like the one proposed here