Darkest Dungeon®

Darkest Dungeon®

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Extra Flagellant Skills (Old version)
   
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Class Mods: Class Tweaks
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234.605 KB
27 Feb @ 7:44pm
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Extra Flagellant Skills (Old version)

Description
This mod is a old version of the now new mod made by
Technotoad64
Each one of this reupload were made since Technotoad64 deleted this mods at some point but now she has uploaded the mods again! Here´s the link to the new Flagellant one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3480258817&

You can only have one activated at the time, not both! So pick one! And sometimes depending of what Technotoad64 decided to do with the rework of the skills, the skills may be different between the reuploads i did and the new ones in Techno´s rework so read and choose the abilities that you prefer to play with in case they are different! In case they aren´t different i encourage you to pick Techno´s reworks!

Original description:

Gives Flagellant 4 new skills inspired by his new skills in Darkest Dungeon 2:

- Drain: No damage. Launch from any rank and target all ranks. Clears all corpses and Bleeds all enemies 1 pt/rd.

- Lash's Gift: Launch from rank 2, 3, or 4 and target any rank. Buffs target +10% DMG and +10 PROT and clears Stun, but inflicts 10 Stress.

- More! MORE!: Launch from rank 1 or 2. For 3 rds, getting hit provides a 2 HP heal next round.

- Leech: 85 ACC, -50% DMG, 1 CRIT. Launch from rank 2 or 3 and target all ranks. +100% DMG vs Bleeding. Heal self 1 HP per hit target.

Also tweaks some of Flagellant's pre-existing skills (again, based on their appearance in DD2):

- Punish: Costs 2 HP to use.

- Rain of Sorrows: Costs 2 HP to use. DMG increased from -67% to -50%. Ranged instead of melee.

- Redeem: Can be used at any time. Doesn't debuff self, but costs 4 HP to use and doesn't heal self. Unlimited uses. Heal reduced from 35~50% max HP to 25~35% max HP.

- Reclaim: Doesn't bleed self, but costs 2 HP to use.

- Exsanguinate: Doesn't debuff self. Bleed decreased by 1 pt/rd. Becomes available at 50% HP instead of 40% HP.
7 Comments
Lionheart Dome 1 Apr @ 8:45am 
A little feedback in balance, drain and leech feel useless in early game as both bleed and heal are very low, as for redeem it seems to overshadow reclaim always, 25-35% max hp is always better than flat regen for like 90% of the roster, More! MORE! could also mark himself so it could soak some damage and guarante the hit from certain monsters. I like the idea of sacrificing health for using skills as it synergizes well with threshold skills he has. Keep up the good work :D
RoyPsich  [author] 28 Feb @ 6:34pm 
:steamthumbsup:
Kan'Tarr 10 28 Feb @ 6:32pm 
Yes. Thanks.
RoyPsich  [author] 28 Feb @ 8:57am 
Yeah i know i wanted to upload the mods separately in case someone wants to use just one specificly instead of all of them, i upload the compilation when i´m done uploading all of them.
About the mod it works for me try putting the mod on top your mod list so it´s the first thing it loads
Kan'Tarr 10 27 Feb @ 9:15pm 
Well. Not working.
Kan'Tarr 10 27 Feb @ 9:09pm 
Kan'Tarr 10 27 Feb @ 9:07pm 
Yes. Very good. You know, author of original created a compilation of mods. DD2 skills mod.