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Project Fallout: GunRunner
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93.549 MB
26. úno. v 8.40
7. zář. v 8.15
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Project Fallout: GunRunner

V 1 kolekci od uživatele EtherealShigure
Ash's Flag~Ship Series Mods
20 položek
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Project Fallout 2025: GunRunner [B42] [V0.6]

Welcome Home.

'Truth is, the game was rigged from the start.'


You've Become The Most Recent (unfortunate) Survivor To Enter The PZ Wastes,
But Things Have Changed.

B42 Gives New Possibility. Better ways to Mod. Faster & More FPS Friendly than ever.


This Module Brings The New Beginnings, Of the World Of Fallout. It's Weapons. To Kentucky

Project Fallout: GunRunner, Will Bring the Following Changes to your World.


Worlds Now An Even More Deadly Place, So To, Are The Weapons.
The World of Kentucky is to Be Full of Wild, Whacky, And Odd Weaponry.
This is no vanilla experience. Ammo is More heavy. Guns Hurt a ton. Melee Knocks things around.
Guns May or May not be usable when found as this is a scavenged apocalypse

By Default, All PFO Weaponry based assets are 256x256 512x512 768x768
The best possible Aesthetic to Performance Ratio For B42

All Firearms Must Contain installed Bolt or Firing Related Mods to Function! Ensure you have one.
Not all guns will spawn with them actively. some are rarer than others


All Firearm Based weapons in Thos Mod Are Fully AWCWF. ANIMATED.
Rack it, Fire it, Load it, They Move.


Use Advanced Trajectory. GunRunner Is Built On it.

AWCWF IS REQUIRED.

Current WeaponList:
  • Ranger Seqoia
  • Police Pistol
  • G3 Assault Rifle
  • Laser RCW
  • Laser Musket
  • LAER & Unique
  • 40mm Grenade Launcher
  • Marksman Carbine
  • The Ratslayer
  • Varmint Rifle
  • 9 Iron
  • F4 Hunting Rifle
  • 357 & Unique Revolver
  • 10MM Submachinegun
  • That Gun
  • F/NV Light Machinegun
  • 20G Caravan Shotgun
  • 20G Single Shotgun
  • 10MM F4 Handgun & All Mods
  • 10MM F4 Handgun Auto
  • 5mm Assault Carbine
  • 45-70 Hunting Revolver
  • 45-70 Brush gun
  • 45-70 Brush gun Laminated Stock
  • 45-70 Brush gun Steel Frame
  • 45-70 Brush gun Steel Frame Laminated Stock
  • F/NV 10mm Pistol
  • F/NV 10mm Alloy Steel Pistol


  • DKS - 501 Sniper Rifle
  • Christine Royces DKS - 501 Carbon Fibre Sniper Rifle
  • DKS - 501 Gobi Campaign Scout Sniper Rifle
  • Hunting Shotgun Unique: DinnerBell 12G
  • Survivalist Rifle
  • NCR Service Carbine
  • F/NV Hunting Shotgun
  • F/NV Hunting Rifle
  • Maria
  • 45 Auto
  • 9MM Pistol
  • Fire Axe
  • Legion Scrap Machete
  • Legion Gladiator Machete
  • Combat Knife
  • Anti Material Rifle
  • Hatchet Axe
  • This Machine

Current Damaged Unique Weapons List:
  • Wrecked Service Rifle
  • Well Used Service Rifle

All New Ammunition Types, Ammo Boxes, Etc, Specifically Made to Work Alongside Other GunMods.
But, All ID's Are Unique to PFO. PFO Weapons do not use vanilla Ammunition.

You can Convert Ammo From Vanilla To PFO Via Contextual Recipe.


Sandbox Settings: Are Tune-Able for Z Spawn Loot Tables.
For the Best experience, make it rarer, or Leave it default, By Default
All Spawns are pretty Uncommon, to outright Insanity Rare.


EXTRA INFO:
Not All Images & Weapons Are Set Up yet. Some Content is still WIP and waiting to be assembled.
Weapons & Other content will appear at random. as i patch & Finalise them, Since Alot of it is going on the Z spawner, and crate spawns, Be careful to not ruin the experience by tuning the spawns too aggressive, or Too Thin.




The Project Fallout: Development Discord
[discord.gg]




PERMISSIONS.
ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances.
Not On the Workshop, or Anywhere. Support the Official Release.

Workshop ID: 3434691822
Mod ID: PFO_GUNRUNNER
Počet komentářů: 78
KiwiCupraR 23. zář. v 0.58 
okay gets deinstalled today...intention is great, but the interface and combination of standard weapons is bad
Ajajane 7. zář. v 23.36 
I don't know what mod is causing the lag, but I'm having roughly the same issue as Rats and QuiteACynic. Whatever it is though, it's making this mod, and EVO, unusable.

At least for me, the lag starts once the gun can be fired. If there's no mag and I fire the last round in the chamber, everything starts running smoothly again. I'm sure it's an awesome mod, but I can't get it to quick lagging long enough for me to find out. Any ideas why it's screwed it up? (Or more likely, how I screwed it up?)

Also, probably unrelated, but if I place AWCWF, this mod and EVO at the bottom of the load order, Clean Hotbar no longer works.
KiwiCupraR 7. zář. v 13.43 
so the mod implements all guns, right? how do i unequip attatchments? it wont work the regular way and not via weapon viewer
EtherealShigure  [autor] 24. srp. v 23.47 
@rats
sounds new to me, not something i have experienced yet
Rats 14. srp. v 14.39 
im getting the same issue as Quite, my game lags whenever i equip the rifles and some of the pistols and it drops frames liike hell when i shoot them, do we know of a fix or work around?
Alon 13. čvc. v 16.23 
I LOVE DURABILITY MECHANICS
Blink 7. čvc. v 23.37 
gunther that's from fallout 3...
۵camXO۵ 14. čvn. v 11.15 
I may have went over it when reading through,,, but do these guns replace Vanilla weapons?
QuiteACynic 1. čvn. v 7.20 
Hmmm, I have weird bug. Everytime I try to use Fully-loaded rifle my game laggs like hell, but when I use full-loaded pistols there is no lagg. I really don't get if it's conflict or something else. I don't have any other weapon mod.
Andagor 20. kvě. v 0.04 
Is this really from Fallout?)) It looks like everything)