Half-Life 2

Half-Life 2

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Consistent Barney Calhoun Models
   
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type: assets
contains: models
npcs: barney
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1.568 MB
23 feb @ 14:47
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Consistent Barney Calhoun Models

Beskrivning
mod includes:
-higher poly barney.mdl from ep1 (5,922 -> 6,104)
-all lods
-miniscule fixes to his facial flexes
25 kommentarer
marcos.a.feijo 6 mar @ 15:58 
make consistent vortigaunt models please
marcos.a.feijo 6 mar @ 11:40 
make consistent dr isaac kleiner models please
Grassyneptune  [skapare] 6 mar @ 6:32 
removed 2 tris + fixed some vertices being in the wrong position on certain flexes when importing him into blender
jUCIE 6 mar @ 0:48 
hi, im curious to know what exactly did you change? i gave thumbs up!
Grassyneptune  [skapare] 5 mar @ 10:00 
ikr i did wonder why he and eli felt so different my first ep1 playthough haha
greymatter0001 5 mar @ 9:42 
That's actually crazy how different the two are. Nice one.
marcos.a.feijo 1 mar @ 22:29 
now make consistent combine soldiers models please
Grassyneptune  [skapare] 1 mar @ 10:13 
@adidores1054 there's an error on the ep2 strider but otherwise they're all the same model. the _vsdog strider has differences to the gameplay model for reasons i don't mind being exclusive to it. i can still fix them up if it's worth it
Lillavatti 28 feb @ 23:21 
i love these