Arma 3
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Terrain Modifier
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Data Type: Composition
Meta: Dependency
File Size
Posted
10.369 KB
22 Feb @ 6:55am
1 Change Note ( view )

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Terrain Modifier

In 1 collection by Adri_karry
Scripts for Missions
23 items
Description
All three scripts can be easily modified with the parameters at the beginning of the script:
- Parameter 10: Flattening radius.
- Parameter 20: Edge smoothing.
- Before using the scripts, ensure that the object is perfectly placed on the ground and remove all inclinations so that the house does not end up tilted on the flat terrain.

- Flattening and Smoothing Script:
Function: Flattens and smooths the terrain from the original surface where the script is located.

- Original Height Restoration Script:
Function: Flattens and smooths the terrain from the original surface where the script is located, also restoring the original height of the terrain.

- Object Position Modification Script:
Function: Flattens and smooths the terrain, allowing height modification from the position of an object.
28 Comments
miss12135 30 Aug @ 8:18pm 
thks
Adri_karry  [author] 30 Aug @ 6:23am 
@miss12135 To use it, you just need to copy the script and put it in the house or object that you want to modify the terrain, and when starting the game, the terrain will be flattened. It has 2 parameters: one for flattening and one for smoothing, which must be greater than the flattening parameter so that there are no abrupt steps in the terrain. There are 2 versions: one that does that and another that adapts the terrain to the height of the house to either lower or raise the terrain.
miss12135 30 Aug @ 12:20am 
how to use it?
Adri_karry  [author] 30 Jul @ 6:48am 
@Pixel Brick The script is designed to be applied to houses; you just need to set the composition and copy one of the three. I recommend the one for smoothing and flattening or the one with the house that does the same but adjusts the land to the house, while the other two adjust the house to the land. Once you have placed it on the house where you want it to fit well with the terrain, you just need to adjust the radius parameters if necessary to make the terrain fit realistically. The smoothing parameter always has to be slightly larger than the flattening one, depending also on the slope of the area.
Pixel Brick 30 Jul @ 12:11am 
Im pretty new to Arma and can't find any good tutorials so how do you actually use this script in eden?
Adri_karry  [author] 13 Apr @ 7:16pm 
@Pepper The current script only resets when starting the game because it is intended to be used in the editor, I will try to create one to restore the terrain or that when the object is removed it returns to how it was
Pepper 13 Apr @ 3:00pm 
I meant while in Zeus, sorry. I've been using it dynamically in Zeus and was wondering if there is anyway to modify the script to return the terrain to the default height
Adri_karry  [author] 13 Apr @ 1:50pm 
@Pepper Every time you return to the editor the terrain is reset and if you remove it it will not be modified at the start of the game
Pepper 13 Apr @ 1:45pm 
Is there a way to restore the terrain back to the orginal?
Adri_karry  [author] 29 Mar @ 8:12am 
@Accident™ If this flattening the terrain script can be used in mod as well