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Not being able to repair at sea definitely may cause some bugs as this wasn't in the original game and is included as a mod.
https://www.lsh3.com/v22/index_en.html
I guess time compression may also depend on hardware. On my previous setups it worked like jank but on newer PC's it may go better.
Saving is good, but there are weird situations where the boat somehow messes up or crashes into something that wasn't there when you're loading. So if you are saving, I always recommend making more saves with a little interval between them if possible. But reaching shore or ending a mission where save is always better than simply relying on the saves in mid-patrol IMHO. The game just saves your patrol data that way.
In terms of randomness, this game feels a lot like un-modded The Eldger Scrolls II: Daggerfall. So much weird bugs and glitches falling upon us like Chinese random.