Door Kickers 2

Door Kickers 2

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Stats Kickers WIP
By Finly
Basically WIP numerical Google Spreadsheet [docs.google.com] for this game.
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13 Comments
Finly  [author] 8 Mar @ 5:09am 
Spreadsheet is now unlocked for copying.
Takeshi, made in Mom 7 Mar @ 8:27pm 
I made a post about the calculator, so let's discuss it there.
https://gtm.steamproxy.vip/app/1239080/discussions/0/592891078960522278/
Raufbold 7 Mar @ 5:01pm 
so.. I guess the calculator would have something like "time to kill" for each weapon/scope/ammo combination for each range? For example an iron sights MP5A5 with M852 at range 4 would be 350ms to aim + 75.18 ms (1000/13.3) per bullet. Given that at range 4 each bullet would deal just under 25 damage, it would normally take 5 bullets to kill (350 ms + 376 ms) but given the approx. 40% crit chance at 4m, it would actually kill the target with 4 bullets with 92% probability (1-(1-0.4) to the power of 4). So TTK (time to kill) for this combo would be 651 ms for 92% probability and 726 ms for 100%. We're not taking accuracy into account here simply because at this range it's above 100% anyway. But at longer distances that would be a factor.
Finly  [author] 6 Mar @ 9:06am 
@Takeshi well for the most part I wanted to make "hidden" information visible. "Calculator" is like a long term plans that might not even happen.
Takeshi, made in Mom 5 Mar @ 2:22am 
the calculation isn't important.
3 years ago I was making it,
but then happened to find alt+r-drag.
that's enough except for cover bonus.

P.S.
Sorry I don't mean the graph is useless.
It would be very convenient.
I was lazy to make it, and the dev's debugging tool easily shows the stat.
Finly  [author] 1 Mar @ 10:08pm 
@Ciaran_S that’s the idea of calculator that I had, but for now I need to iron out “the database” of the sheet.
Ciaran_S 1 Mar @ 3:29pm 
Ideally, I would like a page with five graphs (damage, crit chance, armour penetration, accuracy, aim time) for distances between 0 and 100 meters which allows to compare several gun, ammo and scope combinations at one glance. An enhanced version of the ingame graphs, so to speak. Maybe up to five entries, and not limited to one unit or class, but overall, including the enemy weapons.
Finly  [author] 23 Feb @ 11:42am 
For the most part I parsed all the information I need. Now I'm just making it viewable
Nightwolf 23 Feb @ 11:00am 
there are a few formulas in the files but your best bet is just to go to the discord and straight out ask the devs for it. they might give it to you
Finly  [author] 23 Feb @ 10:57am 
@Nightwolf already trying to do that on the attack modes page. Basically learning as I go